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R-4 Anomaly Gearing

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JackieKo's Avatar


JackieKo
06.03.2022 , 03:13 PM | #1 This is the last staff post in this thread.  
Hi everyone,

Now that 7.1 PTS is live, I have some additional info to share with you from the Design team regarding gearing in Operations, specifically in The R-4 Anomaly.

On PTS youíll notice that gearing works differently in R4 than other Operations. There are 2 goals weíve focused on with R4 gear.

Progression as a Group
Operations are difficult content requiring coordinated groups to progress. Progressing can be easier if the group has control over which members are receiving their upgrades. We want to allow groups to have some control over their power progression, and have built this into R4ís gearing.

Progression on every Kill
It isnít fun to kill a boss and make no progress towards your goals, even if your team is progressing towards group goals. R4 will have a secondary method of progression allowing every player to gain power as their group conquers each boss.

How these take shape in R4

Story Mode
In Story Mode, each boss will reward the operation group with story mode tokens, 1 per player. These tokens can be brought to a vendor and exchanged for Prototype gear at item rating 326. Players can use additional story mode tokens and credits to upgrade their gear pieces to a maximum item rating of 330. Cosmetic versions of the gear will be available on the vendor for players who have finished upgrading.

Veteran Mode
Veteran Mode offer gear at 2 item qualities:

Virulent Gear (Artifact, Maximum Item Rating: 340)

Bosses will drop a token unique to them, for now letís call it the R4 Boss 1 Token. This Boss Token can be exchanged on a vendor for a piece of Artifact gear at item rating 340. Only 2 tokens will drop per boss and they are tradeable amongst the operations group.
Each boss token can only be used to purchase certain gear pieces, defeat the entire operation to obtain all gear!

Here is the list of Boss Tokens and the gear slots they purchase:

Boss 1
  • Head
  • Waist
  • Relic
Boss 2
  • Legs
  • Wrists
  • Relic
Boss 3
  • Chest
  • Offhand
  • Earpiece
Boss 4
  • Feet
  • Hands
  • Mainhand

Note: Implants will not be purchasable at item rating 340 as players are encouraged to focus on their Legendary Implants.

Hazardous Gear (Prototype, Maximum Item Rating: 340)

Each boss on defeat will reward the entire operation group 1 Veteran Token each. These tokens can be brought to a vendor and exchanged for Prototype gear at item rating 332. Players can use additional story mode tokens and credits to upgrade their gear pieces to a maximum item rating of 340. Cosmetic versions of the R4 gear will be available on the vendor for players who have finished upgrading.

We look forward to your feedback on this gearing system with the 7.1 PTS!
Jackie | Community Manager
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Loc_n_lol's Avatar


Loc_n_lol
06.03.2022 , 03:34 PM | #2
Quote:
Each boss on defeat will reward the entire operation group 1 Veteran Token each. These tokens can be brought to a vendor and exchanged for Prototype gear at item rating 332. Players can use additional story mode tokens and credits to upgrade their gear pieces to a maximum item rating of 340.
I'm assuming that's additional veteran tokens and not story ?

Screaming_Ziva's Avatar


Screaming_Ziva
06.03.2022 , 03:36 PM | #3
Quote: Originally Posted by JackieKo View Post

Veteran Mode
Bosses will drop a token unique to them, for now letís call it the R4 Boss 1 Token. This Boss Token can be exchanged on a vendor for a piece of Artifact gear at item rating 340. Only 2 tokens will drop per boss and they are tradeable amongst the operations group.
So we're back to fighting over gear now? This pretty much will kill PUG groups. What is the reasoning for this change?

ZUHFB's Avatar


ZUHFB
06.03.2022 , 03:47 PM | #4
Quote: Originally Posted by Screaming_Ziva View Post
So we're back to fighting over gear now? This pretty much will kill PUG groups. What is the reasoning for this change?
No, it won't.
professional combat rez farmer

Chryptyk's Avatar


Chryptyk
06.03.2022 , 03:57 PM | #5
So there's only gonna be 4 bosses? i thought it was supposed to be 5.

Screaming_Ziva's Avatar


Screaming_Ziva
06.03.2022 , 04:01 PM | #6
Quote: Originally Posted by ZUHFB View Post
No, it won't.
After the way gear is handed out now, you really think people will join PUG groups with the possibility of getting zero gear from an op?

The_Hightower's Avatar


The_Hightower
06.03.2022 , 04:24 PM | #7
Quote: Originally Posted by JackieKo View Post

Note: Implants will not be purchasable at item rating 340 as players are encouraged to focus on their Legendary Implants.
Currently, legandary implants can only be upgraded up to 334 on PTS. Will that change?

DarthBatemanJ's Avatar


DarthBatemanJ
06.03.2022 , 04:55 PM | #8
So, what I see from this is that we've basically taken original gearing from 1.x and made it orders of magnitude worse. There will be so much group-based infighting, let alone actual goals being accomplished. The 5.x/6.x gearing made it possible for people to not have to worry about gearing solely via operations and allowed every player to have all the new shiny. The gearing philosophy has had such a drastic switch that I am very concerned as to what the decision making process is and whose input is being utilized to make such horrid decisions.

It almost makes one wonder if there has been a decision made to slowly make the environment one where the majority of the group-based players will simply leave the game so efforts don't need to be put into further group content.

This is an initial post of new gearing, and hopefully there will be changes to have it not be as restrictive to get the new gear. The argument I normally see is "why do players who don't do group content need the top-end gear?". The simple response is "they don't." On the flip side of this I would ask: "Why should they *not* be able to acquire the gear? What makes them *less important* in the game that they shouldn't have access to the gear.
Rutunest

WendaWenda's Avatar


WendaWenda
06.03.2022 , 05:13 PM | #9
Quote: Originally Posted by Chryptyk View Post
So there's only gonna be 4 bosses? i thought it was supposed to be 5.
they removed one during the development

Real_Dark_Lord's Avatar


Real_Dark_Lord
06.03.2022 , 05:14 PM | #10
So you do not only continue with this elitist gearing crap, you make it even worse.
Great job.