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mindriot's Avatar

03.07.2012 , 03:24 PM | #283
While I was a heavy macro user in wow, I agree with bioware on no "combat" macro. It's good for players to actually having to keybind, and learn to play. In wow I saw it as a tool that everyone can use, and if you don't do your homework to set-up your macros, that was your loss. Rift is an example of a macro system gone wild, I haven't played in a while, but I'm pretty sure you can macro your rotation to one button, old school wow hunter style, that's bad, and honestly lazy on the player, and dev team. Good for bioware.
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