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Stat breakpoints for 7.0


Night-runner

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I've looked around, but haven't been able to find threads on it.

 

Does anyone know if the stat thresholds are changing with 7.0?

With 6.X, 1590 Acc gets you to +10%, but is this changing? (And if so, have theorycrafters run the numbers yet, or are folks waiting for launch)

Edited by Night-runner
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These are the conversion rates i've got, there may be some small errors in here

 

per point

 

Mastery DMG 0.199992543

Mastery Healing 0.139997017

Mastery Crit 0.000724033

Endurance 14.00031384

Power Healing 0.16999704

Power Damage 0.23000296

Crit Chance 0.004131407

Crit Multiplier 0.004131407

Alacrity 0.003616287

Accuracy 0.003847695

Shield 0.005567082

Absorb 0.005437743

Defense 0.002358176

 

Old alacrity breakpoints no bonus/3%/5%

1.4 1213

1.3 3206

1.4 663

1.3 2374

1.4 331

1.3 1895

 

New Alacrity Breakpoints no bonus/3%/5%

1.4 1968

1.3 5202

1.4 1076

1.3 3852

1.4 537

1.3 3075

 

 

Accuracy 5% 1040

Accuracy 10% 2340

 

Crit i dont have solid numbers on yet but its dropped significantly

 

this is based on numbers from my characters on PTS and obviously subject to change

Edited by Dark-Zero
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Not that it’s going to matter much when Bioware are only giving us static gear we can’t change.

 

And the stats you typically mod (Alacrity and Crit) are capped so low in everything but the newest content that you are maxing out at less than 5% crit chance and no reduction in GCD.

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Thanks for the breakdown! (With the understanding everything is subject to change without notice)

 

The fact that Alac and Crit are now capped by level sync is news to me! That certainly makes it matter even less as long as you aren't using endgame gear.

 

Strange times

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