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BrunoLogan's Avatar

03.16.2012 , 12:40 PM | #504
Quote: Originally Posted by Lethality View Post
Any technical hurdles at this point are self-imposed by BioWare. If they planned cross-platfom as they should have from the start - like the big boys Blizzard and Valve and id - it wouldn't be an issue.
I have to disagree with you on this one. I guess the technical hurdles are not self-imposed by BW. It's the Hero Engine that doesn't support openGL but the engine developers said it will later this year (around October, I think). I'm pretty sure that as soon as that version of the engine comes out BW will test it and make the needed additional development to roll out the Mac version. The down side of buying/licensing a 3rd party engine are its own limitations. Also, if they decided to develop the engine in house, I think the game wouldn't be live by now.

Check the Hero Engine roadmap here

(edited to include link and typo fixes)