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SteveTheCynic
10.24.2021 , 07:16 AM | #5
Quote: Originally Posted by Herbertllew View Post
"Tap to faction" is a similar idea, but restricts credit for killing a mob to people of the same faction as the first player to attack it.
And therefore "tap to faction" is a bad idea, since needed-for-a-mission mobs should not be able to be locked to the opposite faction where there is no mission that uses those mobs.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
To go to Belsavis, you must go to Belsavis.
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