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TrixxieTriss
06.22.2021 , 11:42 PM | #6
Quote: Originally Posted by collapsegen View Post
As it stands now and has done since the last level increase it is far too easy to run interference on this map. double stealth out alone causes this problem enough on other maps but factor in all the utility and mobility and this low damage super tank meta and there is nothing you can do about one or 2 competent stealth classes stopping caps unless the whole team commits and gives up the orbs.
You are playing it wrong if you are concentrating on orbs over nodes
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