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EternalFinality
03.20.2012 , 02:13 PM | #122
Quote: Originally Posted by BaneOfKings View Post
After much thought, world pvp cannot be made perfect by the developers, or if at all. In wow, world pvp was created by the players, and the gave incentives by the developers later in the form of achievements and such. But people have to realize..... Do you really need a reward to pvp? Or can u just play for fun and skill? I remember on azgalor ( a wow pvp server) many years ago had the best 4 horde guilds ( equiv to empire ) team up, and sacked stormwind, the alliance's Capitol city...... They held the city for 2 days, and then blizzard had to server reset because the alliance couldn't get in!!!!

Did the horde get rewarded for sieging the city? None at all. But it was fun. Bioware, please open Capitol worlds. Or, make a city on each planet and grant rewards to the faction that controls most of them! All of the planets have markers that either say empire, republic, or contested! Why not borrow winter grasp, but use it on each world, slowly implementing them planet by planet and show the war you created!
You're on the right track but then you screwed it all up. World PvP dies when you give rewards for other kinds of PvP, because then everyone goes and does that.

In original WoW, PvP had no rewards whatsoever. So people only PvP'd for fun. As soon as they attached rewards with battlegrounds, everyone went there and world PvP was toast.