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SteveTheCynic
06.07.2020 , 05:55 AM | #7
Quote: Originally Posted by ConnorWarman View Post
I just completed KotET last night and as other said you may be thinking about the walker segments from that expansion. They were painful. I'm amazed that got through play-testing without being cut.
On release, some of the faults weren't there. To be sure, the walkers were clunky, couldn't strafe, etc. (just like today), but the general fighting difficulty was less ... stressful than today.
Something you find difficult is a lesson on how to play better, not a punishment for playing badly.
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