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HeatRacer
04.26.2021 , 12:41 PM | #7
Quote: Originally Posted by SteveTheCynic View Post
It wouldn't be hard, but it's still an extra field that would have to be set to *something* for every single decoration that anyone places. Even if it's nullable, you still have to store the null. Placed decorations are almost certainly the *most* numerous data record in the game, ahead even of the data records for player outfits (up to 16 per character!), even if only one percent of players place them.

That means a *lot* of storage for the persistent state.
^ This. And people thinking it should be "easy" to add on an interface to allow customizable companion decorations, complete with programmable animations, are expecting way too much from a niche part of the game.
Quote: Originally Posted by battlebug
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.