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07.29.2016 , 10:17 PM | #314
Quote: Originally Posted by Rhyltran View Post
Number 1: Zash's plan and idea. She told you how to execute it. If Sidious told Maul who to kill and how to kill them it isn't proof that Maul is treacherous only that Sidious is. It does show he's capable of taking out the target, however.

Number 2: Kallig's idea. He tells you that you have a natural talent for it and where to learn it. It's his plan to get you strong enough to deal with Thanaton. It's not something the inquisitor came up with on his own. It's not some technique he invented.

Number 3: Again, Zash helps the inquisitor get there. It's not something the inquisitor solves on his/her own.

Number 4: Again, not the inquisitor's sole idea.

There's not much proving that he's a cunning, treacherous, or manipulative individual. Most of Nox's ideas come from others. Nox takes a lot of guidance. The problem is most of it comes via Zash's manipulation. Why it's a power fantasy? Because the one thing she didn't count on was just how damn powerful the inquisitor was. Same with Thanaton. Despite them out maneuvering and outplaying the inquisitor his/her raw power is enough to overcome them. To be fair, I'm not trying to claim Wrath is any better. You spend most of the game getting manipulated by Baras who also finally enacts his plan to kill you and much like Nox it fails and the Wrath comes gunning for him.

If I re-call the developers have stated that Nox's theme isn't manipulation/cunning. It's a story about survival. Starting from nothing and clawing your way to the top. Whereas the Warrior is about already having power and crushing those who try to take it from you. Both are power fantasies. Just two different types.
If you have a link to the devs saying that, I'll take it to mean something.

See, I don't see how what you've said makes Nox somehow not cunning or manipulative. He's supposed to be in training. He's not going to be coming up with all of these clever ideas on his own. Just because he used a bunch of other peoples' ideas and advice doesn't change the fact that he executed their advice flawlessly.

A more brutish person might have fudged the whole thing a million times over. Seems the worst you could argue is that Nox is just good at following orders, rather than being clever, but that undermines the survival argument, since that makes him into a big dum dum who only got by on having the right friends and ancestors. Basically makes him into a privileged moron who happened to be born from the right stock, which contradicts the "coming from nothing" narrative.