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juliushorst

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  1. They can simply add another set of objectives (medals \ matches played \ matches won) without changing any other aspects. It would give people more freedom without hindering those who prefer warzones and\or arenas.
  2. What a terrible take from Bryant. There is not a single activity in this game I dislike more than arenas but I don't cry for them to be removed from the season.
  3. I suggested it already: cut last 10 levels of the season, leave basic armor, title and small deco as seasonal reward, make big deco and shiny version of the armor something you earn depending on your performance, like ranked rewards before seasons.
  4. As a renowned developer once said, "Eh, it's better than nothing."
  5. I would be fine with 6.0 returning for 8.0. Tagging and being able to have two classes are the only changes that are worth keeping.
  6. I'm more forgiving when I see incompetence than I am when I see intentional malice. GSF allows to kich someone who doesn't deal damage in some time (which is good but also discourages more strategic play).
  7. So you did the same thing - because the same FOMO is present with those vendor trash items - only without reputation track, conquest points, titles and ability to track the objective easily that come with it. Luckily the reward for 100% the season is very skippable. There is Galactic Season grind, PVP season grind and now you made conquest even more grindy, after awful 7.0 changes that doubled required points. This is probably the worst "update" since 7.0.
  8. Mobs and objectives can just drop reputation trophies instead of currency. I don't know what was the purpose of having currency you could exchange for trophies - probably to cap them - but I don't know to what end if weekly reputation is already capped.
  9. Please consider "Bind to Legacy on Equip".
  10. The annoying part stayed - now you just collect vendor trash without reputation track.
  11. I don't like it. It was some free conquest. And it made tracking the achievement easier.
  12. It's a running theme in the last two seasons. 1. Last seasonal currency was pebbles. 2. Repository of Dark Wisdom was filled with garbage and the game encouraged us to explore. 3. Now seasonal currency is literally vendor trash. I think someone is sending a message and I agree with it - changes introduced in last two seasons are trash.
  13. Every time I think that 7.0 era is possibly not as awful as I thought something like this happens.
  14. Why not both? Personally I only use strongholds for conquest bonus so if they want to give us more strongholds, they should increase the bonus. It would also mitigate 7.0 changes that doubled required points for personal goal.
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