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XxHazenxX

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  1. I just came back to the game after a 2ish year break, and somehow the gearing system is even worse than it was before... Wtf is going on with all the convoluted nonsense? I'm all for vertical progression gearing systems, but this is kind of ridiculous, especially for brand new or returning players. Not going to even get started on all the random currencies in the game now too.
  2. Except it's not a credit sink at those prices. Tons of players have billions of credits. This quick travel cost doesn't make a fraction of a dent in those players' wallets. All it does it make the poor and/or new players poorer.
  3. At the rate they release "content," the new Ubisoft online Star Wars game is going to be out before there's a 7.1.
  4. *Game is in literal shambles with a mass exodus of players* OP: wHy TrAiLeR nOt GeWd?!?!
  5. You're right to a degree in that the MMO Golden Age is over, but that doesn't mean the days of MMOs are over. FFXIV, ESO, and even GW2 prove that there is still a strong market for the genre when done right, or as close to "right" as they can get. You said it yourself though, the problem (and the downfall of MMOs) was the introduction of the F2P+cash shop model. If that trend could just get broken by a developer with a quality MMO that hits big, the rest will follow suit (just like they all did with the F2P model), and we might get the high quality games we once had again.
  6. This ^ Been saying it this whole time. The game is going to be taken offline in favor of Ubisoft's SW game just like SWG was taken offline in favor of SWTOR.
  7. Later rather than sooner based on the company we're dealing with
  8. Regarding the titile of the thread, no. "The time has come" for a new (and overall better) Star Wars MMO. This game was mediocre out of the gate when it should have been the top MMO on the market having the Star Wars IP. Many people here playing over the years (like myself) have only tried this game and/or stayed this long because of Star Wars. If it wasn't for that IP, this game would have been on the level of Allods Online - another WoW clone. So instead of wishing for the vanilla version of an already mediocre product, how about we wait for a new studio and publisher to make a Star Wars MMO that they actually care about on a personal level and that SW fans deserve.
  9. And people are still playing it by the thousands too It's got more active players total across the various servers than many current live MMOs, which is both hilarious and awesome. I'm about to go back myself since I wrapped up all the new content here already.
  10. I've said it before, and I'll say it again. With Lucasfilm Games offering contracts for new Star Wars games to other studios not owned by EA and the massive downward spiral this game has been in in recent years, I honestly think there is another Star Wars MMO in the works by another studio and this game has been given it's number. I think we're in the "wrapping up" phase. This is all too familiar with how the end of SWG went down due to SWTOR launching. I think SWTOR is about to go down the same exact way for the same exact reason.
  11. We have no idea what a new Star Wars MMO would be like, so the type of MMO is neither here nor there. My point was Disney + Lucasfilm Games won't allow 2 Star Wars MMOs to be running along side each other, potentially splitting playerbases between both MMOs just like they didn't between SWG and SWTOR. Although SWG was bleeding subs at the time (just like this game is now), it still had a healthy enough playerbase to be kept online (like other old MMOs such as Lineage 1, EQ1 and 2, etc.). The decision to shut it down was made by LucasArts due to SWTOR releasing.
  12. I honestly just think another SW MMO is in development by one of the many other studios Lucasfilm Games has contracted to work on Star Wars games. This is exactly the same series of events leading up to Star Wars Galaxies being shut down in favor of SWTOR launching in 2011.
  13. 1 step forward, 80 steps back unfortunately.
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