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KorbanShepard

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  1. I can not complete this mission. The first part works fine. I click the altar, there’s a little conversation and I fight the spirit beast. After that, regular spawns become untargetable, I can only hit them with non targeting powers. When I get to part 3 where you are supposed to talk to wounded soldiers, there’s nothing to click. I’ve tried quitting the game, resetting the mission multiple times and changing maps. Nothing works Okay I tried another mission same problem and then went to fleet and I can’t use vendors to sell stuff. This all started with the Trials mission
  2. I'm with you. I'm more sad about how little love GSF gets in the first place not t he other way around.
  3. Ha! I would've left is those promises were kept. I love that we get to see old packs, get more variety in costume options. I mean what? Are you some sort of special snowflake for being there at a certain time? Pfft. It's a game. There's beef I have with SW:TOR, but changes in policies with regard to how the packs get dolled out are not one of them. BTW, it doesn't really hurt the game's reputation as is, since anyone looking to play isn't going to immediately google up the many broken promises of the Devs with regard to cartel packs. There are things that will ruin the game that the devs do, but this stuff isn't part of it. Your salty tears don't help anything though.
  4. I'm sorry, but when I read that, I just see people scared of change. How does it matter in the grand scheme of things? There are symbols above players to indicate their classes, so that's not needed. There's some reasonable flexibility in the animations, so that's not needed. As far as time taken to redo things by the dev team... I'm certain we can find things that they've done that are far more foolish and time sucking. It's really not that big of a deal as some of the folks in this thread are making it out to be and in every MMO BB I've ever seen, the moment somebody offers a suggestion for a change, somebody gets all upset and starts offering psuedo-logical reasons of why it can' t be so as opposed to considering how it could.
  5. Yes! This so much. I hate that Kira Carson is able to have a double bladed light saber and still do the force leap.
  6. On the subject of strongholds, I'd like one a little closer to Zakuul. I find it kinda weird that my character makes that commute
  7. While I really love what you did with the Jedi's blade dance, I feel the opposite about the Sith's version. It just looks awful. Can you guys change it back, give us an option or give us the Jedi one? Any of these would be welcome, because man, it just looks really bad.
  8. ****, I'd be happy to have something like that to buy let alone a subscriber award. /signed It would give a chance to have a faction neutral stronghold without the creepiness of Yavin and the strong colors of Tatooine and Nar Shaddaa
  9. No. That seems as though it would be very annoying on any character that I use it for. Maybe it sounds great to you, but that would only work if I had an option to turn it off and given their history with weird sounds being added for mounts, probably not.
  10. That's really curious and would go a long way into explaining how things got to hte point that they are. It's probably similar to the indoctrination process in ME with the Reapers. Valkorian probably needed Vitiate's pwer or knowledge or at least was seduced by it at a time. And slowly but surely, it has chipped away at his self replacing it with that of the Emperor.
  11. As i've stated earlier, that's why you would use choke points.
  12. So, Arcann, knowing that we are a problem and knowing mostly how we got there the first time (or at least should be able to find out pretty easily) couldn't take the time to reinforce security around those areas or take preventative measures? Come on.
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