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VaeVictis

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  1. VaeVictis

    Fixing PVP 8x8

    Yep. At the end of the day population is the core issue. And of what's left the majority are just interested in doing the minimum they have to to unlock the latest slave outfit for Vette.
  2. It's especially painful this week since you have both the Complete 8 Matches for Arena and WZ's as Seasons objectives. Normalize stats so gear doesn't matter. Only wins or earning a certain amount of medals should advance Weeklies and objectives. Queuing into an Arena as a Sniper to just to spam Suppressive Fire (person I got stuck with 3 times today) should get you exactly what you earned...nothing.
  3. I would change this to complete any combination of the weeklies 25 times, but then the Arena queue would probably die if players weren't being forced into it. The rewards are fairly mediocre and I think casual players (i.e. the vast majority in this game) are going to quit caring come season 2, especially when we're not in the holiday season where a lot of people are off work/out of school. Besides 300 wins another way to say it is you need to play 3-9 Arena games and 1-3 WZ's a day...if you only have an hour or two that doesn't leave much room for anything else.
  4. so when it says "Complete Weekly 25 times during Season 1" that means what exactly?
  5. Requiring 24 for the Arena as opposed to less doesn't make it harder only more tedious.
  6. Oh wow so if you want the Legacy title you have to complete both the WZ Weekly and the Arena weekly twice a week and three times at least once...hard pass. I think I'm done with this game.
  7. I am 100% on Flashpoint Achievements and run a weekly group for my guild for the harder FP's. Here are my opinions... Commander Mokan (Battle of Rishi bonus boss) and Commander Rasha (Objective Meridian Imp bonus boss) are the only two bosses we can't carry a newbie through, they require exacting mechanics and dps/heal checks. Commander Mokan has nearly twice the health of any other FP boss. In 6.0 we could down him reliably in 3 cycles, in 7.0 with 330 optimized NiM caliber players it's 5 cycles at minimum which means the healer has to play absolutely perfect down to the GCD. Commander Rasha is far harder than the Pub side counterpart. She's not as hard as Mokan, especially if you cheese it by having the tank /stuck when she switches phases to drop debuff stacks, but I still place her far over any other boss but Mokan. Both these bosses are outliers in that they are far, far harder than the rest of the flashpoint they are in as well. Every other boss we can reliably carry a DPS through though as several people have already mentioned there are several "pug killer" bosses such as the Umbaran spider tank, Nathema last boss, Tython last boss, Korriban second boss, etc Chiss is a joke after the nerfs, we can reliably clear it, including bonus, in less than 20 minutes with a stealth. I would significantly increase the rewards for bonus bosses to encourage pugs to at least try them. It would also be nice if the queue had more visibility such as how many tanks/heals are in queue and how many dps are ahead of you. MM FP's also need their Conquest rewards greatly increased (maybe significant points for downing the bonus bosses) cause the current meta is PvP or bust.
  8. The Weeklies for both shouldn't be matches played nor matches won but go by medals earned....earn 30 medals or so to complete the weekly. To answer the OP's question GSF was dying so BW revamped it majorly which included upping rewards to incentivize people to play.
  9. VaeVictis

    Pvp

    Did you ask them politely not to do that?
  10. TTK and CC (especially CC) are issues for baddies who want to make the game easier rather than they get better.
  11. Always with the "hax" accusations never with the screenshots and/or video. 16 Valor 100 chars and another 6 in the 90's and not one time have I ever felt I lost an unranked WZ due to hacks.
  12. Give the god bot for Story mode. Take Story off of the group finder and put Master Mode in. Create achievements for completing 25 times like FP's. Any other changes before those is just spinning your wheels.
  13. Because they're optional...you don't need them for 99.9% of the stuff to do in ToR. In PvP if you can't handle your business in optimized 306's with a Tac and Set Bonus these Augments aren't going to be the difference.
  14. Just like the dev in that video! lol at being on voice comms having anything to do with being so terrible you don't even have your own class buff.
  15. For everyone recommending lowbies I just leveled my latest char from 10 to 75 on pure PvP and WZ's were few and far between. In 3+ hrs of queuing a night I considered it lucky to get more than one. The real answer is to coordinate two premade groups to farm kills off each other. It was trivial in the brief window between Achievements being added and before 8v8 Ranked went away. These days it'd take a lot longer I imagine since you'd have to do it in regs and now the deserter debuff. Edit: you could probably coordinate two lowbie premades, this would increase the chances of WZ's popping and it would be much more likely that you'd be facing each other.
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