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Skettitangles

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  • Location
    Brisbane
  • Homepage
    http://www.cornerstonesection.com
  • Interests
    Music, surfing, basketball, skating
  • Occupation
    Storeman
  1. You skank tanked very well, thanks for the duels. Resolve still could do with an update in 8v8 pvp 😉 Choose Life
  2. Anything above 326 gets bolstered down. Having gear higher than 326 does still grant a small stat benefit but augments and crystals are currently ignored no matter what so they make no difference regardless of the item level of the gear you’re augmenting. You can test your stats in a Rishi Stronghold which applies the PvP bolster
  3. They still don’t make a difference to your stats in bolster so you can currently do without them
  4. Just keep bumping the post like the amateur you are and L2Forum kid đŸ€Ł Looking forward to your response to my in game mail đŸ«”
  5. Will do, in the meantime, happy to get this thread back on point if that’s ok with you 😉
  6. Happy to be ‘melted’ anytime so you can teach me how to ‘basic’ just say when you’re good to go
  7. Only 7 wins for a 918 rating last season says otherwise PVPsage
 even my last rating wasn’t that bad. You’re so slow you don’t even see how bad you’ve been played keeping the views up on this thread. You couldn’t live through a wet paper bag LMAO
  8. You could have just admitted you have no idea what you’re talking about but instead you removed all doubt with this mildly amusing garbage
  9. So let’s just recap at this point. The original post suggested reworking how resolve works to improve the baseline pvp experience for all players and the “arguments” against so far have been 1. It’s fine you’re playing badly, 2. Stuns were nerfed 3. BioWare have never changed resolve so they’ll never take on this suggestion 4. Because Fury Marauder. Firstly, slander is not a winning argument. We can move right on past that. Secondly we have demonstrated that stuns were not nerfed and cc abilities are just as accessible and prevalent in the game. Thirdly, the resolve system has had several tweaks over years, I suggest you check the patch notes, so there is every reason to want to push this feedback into the Devs line of sight, and lastly why do you think Fury Mara is top of the current meta? How long are you going to keep pretending that the fact that the spec has the best offensive rotational cc immunity mechanism in the game is one of the prime reasons for its current status?
  10. The fact you think the original post is mine proves you don’t read. Pts have carbonise and Ops all take debilitate and fury maras throw grenades and are getting a nerf in 7.1 for balance. Not sure what game you’re playing
  11. None of the answers above speak to the original post nor do they prove that cc has overall become weaker or less prevalent in the game since 7.0. A couple of specs losing a mezz or having a difficult choice on skill tier on their tree doesn't affect the overall meta which is still heavy on ccs in most pvp scenarios. We haven't even mentioned grenades or the difference between 4s and 8s and yet most of the responses here have been "stuns were nerfed l2p already" which is clearly not the issue of the discussion. L2read maybe and respond with intelligent points? just a thought...
  12. LAMO... other than the choice aspect, which stuns are weaker than their previous version and which specs have a build choice that completely locks them off from taking their respective hard stun for pvp? asking for a freind
  13. Cool story... which stuns were nerfed?
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