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lolplayerLP

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  1. https://imgur.com/a/ccJbwSL Also goes for the other Furious weapons, the flame effect is missing on every ranged weapon and the complete blades are missing for Furious Lightsaber/Dualsaber. Just in the R4 operation, works everywhere else
  2. Same goes for Hololocate 35s / Trick Move 45s Setup Shot (Autocrit after Shank Shot) doesn't work, Operative equivalent works just fine
  3. Okay guys enough with the jokes, just give us our payouts this week - no shenanigans. In July you confirmed the payouts to come before the start of Season 15, because you "listened to player feedback" and your way of telling us it's not happening is just a sentence in the patch notes. So this one time...could you listen to us and actually do it instead of knowing what players want an just giving a s**t about it, because that's literally what it feels like. At least give us an explanation goddamn.
  4. First of all two screenshots, first is how it is supposed to be and 2nd one is the bugged one after using Channel Hatred with the weapons pulled out. https://imgur.com/a/skemyZe I'm quite positive, that this bug happens due to the weapons temporarily disappearing. Worst thing is not the regen abilities that cause this bug, but rather the abilites that are coded so that you loose your Weapon(s) for a moment. As an example, I have done a short video where I use Dual Saber Throw to show that this also bugs them out: I would really love that to be fixed, because the Weapons and their effect are really pretty.
  5. It needs to be higher than suggested, 246 is my opinion. High enough for a fair fight until PvP Gear is back ?! And low enough so that high end BiS gear is worth at least something in PvP.
  6. May be in the schedule for the Patch 3rd Dec, it should be helpful anyway. -Melee hits sometimes strike through Evasion/Dodge -Targets that resist an Electro Net from a Commando get harmed by it anyways, the Mercenary one doesn't apply -Assassin procs Hand of Darkness even if it is not skilled (even if nothing is skilled if this fact helps fixing it) -Sniper Heals for ~15% from Covered Escape (if skilled) instead of 10% (only in Warzones) -Warzone Medpack heals for ~50% instead of 35% --> I believe there's something wrong with the healing effects in warzones...probably to negate the effect from Trauma, because Rolling in the base (without Trauma it heals for even more)! -Being defeated in a Chapters fight doesn't respawn the Mobs you need to kill to proceed (only when those are mobs constantly spawning) -The Lightning Barrier is bugged as hell: First of all it applies even if you just barrier an ally...but grants yourself the buff Also it extends over the duration of the Static Barrier, so if the barrier crashes the Lightning Barrier buff goes on for the full 30s duration. -Probably already a known problem, but all the Dark versus Light Event achievements are shown as uncompleted -Reckoning, the new Juggernaut Utility which should buff the next melee attack after Intercede also gets consumed by Force Attacks like Shatter/Force Scream/Vengeful Slam -The Warzone Training Dummy still has the ~40% (don't remember the exact value) damage reduction even though other players obviously don't have it due to the lack of Expertise as a stat Everything I remember at the moment
  7. I do not really know how many posts you have seen on this but quantity may make you think about it again... First of all I really enjoyed this game 2.x, and since then it went down in quality, do not repeat the mistakes of the past to get new subscribers, keep the long-established dudes... 1. The RNG: Why RNG, is everything else too difficult? - No. No. No. How about Token barely how we now it... My suggestion would be: You get a "Tier 1/2/3/4/5... Token" for every Command Rank you level up, and as vendors are too hard to find you could include a "Token Exchange Section" into the Command Rank interface, automatically the chosen options are your class and your discipline or even just if you are DPS/Tank or Heal. And then you can change from Marauder/Juggernaut/Assassin/Sorcerer/Powertech/Mercenary/Sniper/Operative and then from DPS/ank/Heal or the different disiplines... A token would be able to be exchanged for everthing, so a Token could buy you: Head, Breastplate, Hands, Belt, Greaves, Boots, Offhand, Mainhand, Relics, Bracer; Implants, Earpiece. No RNG and easy to find, maybe even a gold shining section in the GC window so it EASIER to find! Please! Your heard us on the suggestion to make it discipline bound, but this would eliminate the RNG... 2. Expertise I get the point of removing it....making everything accessable for every Filthy casual [ no offense ] and every Pro. But the solution cannot be to remove it completely - you made it too easy for yourselves... How about keeping the warzone comms just like the fleet comms, and upon clicking the warzone section in GC you get the option to chose from queue reg/queue ranked/spend warzone commendation. Just like above easy to find... Moving on, say you win 141 comms every win, make the low gear cost 141 per piece of gear - easy to obtain for casuals and pros and PvErs and basically everyone...and then make the ranked gear better...and what I mean with better is not 4 ranks more so you barely see a difference, at minimum 8 so from 224 to 232 and make it fairly expensive...give the Pro-PvPers you scared away content or something they have over the casuals! I'm currently thinking of 50k total cost for the ranked gear, and get rid of the "you need the 224 shells to get the better gear". 50k would be much...see it as content and motivation as it has way better stats. 3. PvE Rewards/Content/Gear: Just like PvP you finally have to face the casuals with the truth of not getting the best gear by farming heroics... NiM should be the highest rank of gear and UNIQUE, just like the mounts...as I hope you do not want to make a heroic mob drop the wings of the architect... Highest Command Rank Gear +6 for nightmare gear, nightmare gear can be exchanged maybe in the GC window but I mean if you run nightmare you have to know this vendor, or you ask your group...that's no shame!!! Every Boss drops a Token just like now, you can stay at the current type where every boss drops a specific piece and i think everyone would appreciate that as slaying nefra 14 times isn't worth full nightmare gear. So it basically stays the same...and highlighted ops...screw them...no more EV hardmode to farm max gear...highlighted drops 1 allrounder token from the last boss (+ the normal token, let's say Mainhand for Dread Council) the allround token can purchase every type of gear then... In my opinion a good way to let casualsget the gear FOR nightmare from anything but the gear IN nightmare is restricted to the Elite...don't get greedy and let them fall only because there are more newbies you can leech your money from....please!! Content...yeah...you know the problem... I do not care about how much you copy from WoW....but give the PvErs their content. Sidenote: *not as VERY important as the stuff above* PvP Ranked Rewards: Releasing uhh "bad" or "lame" (to say the least) rewards is not the way to go against wintrader. Don't let us PvPers fall again, you took some cool things from the calsses that made them unique, but I deal with that but give us rewards, VERY unique ones (just like Wings) . Show the newbies that they cannot get everything!!!!!!111!eleven pLeAsE! 8v8 Ranked to show up again would be cool, cross server is always a good thing too. Please Musco, Ben, Charles, Bioware Austin....whatever I should call you, I'd call you GOD if you would listen to me!
  8. Remove the 2M limit man, it's clearly not necessary as the inflation is real, I have about 6M in Warzone comms on my main, don't punish me/us for playing your game! 6M is not that much anymore...if you want to deflate then do not let the missions give tons of credits, but i cannot spend my warzone comms on anything apart from the bs credit boxes...for real Bioware do something right after 3.0 ... please.
  9. I totally agree, would love to see it converted into Command Rank Exp, as especially PvP Comms were used to get the gear you will then get from the Galactic COmmand system. ANd if not i highly recommend a 1:100 ratio for warzone comms, and a higher one for the crystals....
  10. Would be better as sorcs are damage nerfer in warzones... And a visible value for how long you were stunned in the warzone.
  11. A Go(o)d point, needs to happen, first they could be the same value for PvE and PvP, but in future updates they can change them like they would be doing anways, it wouldn't even cost that much time if you do it like this. And please start buffing classes, i'm tired of seeing cool things nerfed out of classes that were just fun! BUffing other classes, even if they might be more wouldn't be easy but more fun, what this game used to be about...not just money-leeching Stories
  12. Actually, there probably will be Weapons, just from the vendor and not simply from tiers...for what else should we've collected Season 7 Tokens? A new Rated-Armor since Season 3? i don't think so....
  13. How about adding the Darksaber, shown for example in SW the Clone Wars; to the cartel market or a drop in (maybe) a new KotET operation. http://i1273.photobucket.com/albums/y418/karasakal_teach/DarksaberRender_zpsa72d5d67.jpg
  14. When will we finally get the Wings of the Architect as a decoration? Is it a bug or really intended, as for how long it's been this way.
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