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Eranis

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  1. Unfortunately this is exactly what seems to have happened. If they are trying to reel in new players with this "expansion" then the story and cutscenes are their bread and butter. Having your character wave air in the face of the enemy is not particularly impressivel, but - like you said - comical (in a bad way) and feels like you are playing an alpha or beta build of a game. And even if they put a generic lightsaber in your hand like they do with the holdout blaster for some tech classes, so you are at least not mimicking, it would still break immersion. I can live with my Marauder/Sentinel just using one lightsaber in the cutscenes (even if it's sad), but having an Assassin/Shadow suddenly use a one-handed saber just doesn't work. Now I feel like rolling another Warrior Assassin to see if it's still the same problem there, too. Yeah, what's up with that? It was really irritating, especially on Pub-side. Gave the cutscenes an unpolished feel.
  2. I made a thread about this in december as it was the same for a Warrior who took the Assassin combat style. There was no response to it back then and it seems this has made it to live now. I guess they gave us the possibility to have a dual saber build as JK or SW but did not adjust the cutscenes accordingly. I hope this will get fixed as it's really immersion breaking and a really big oversight.
  3. Yep, confirming this. I did the Oricon mission on one of my warriors when I was done with all story content and Quinn stood in his underwear on the bridge in the intro cutscene (same happened with Vette in a replay of Chapter 1: The Hunt). So, as you said, in cutscenes where the game uses the old version of the characters, the characters have lost their clothing rights. I have been hoping that this would be fixed with 7.0 as it has been known for a long while, but to no avail. I would really like to finally be able to put Kira ad Scourge in my stronghold, but they suffer from the same bug.
  4. And it's not just that the unify colors button is gone - checking the little match color-boxes for companion gear does nothing either. I'm heavily into Space Barbie and companions are a big part of that. This is super frustrating.
  5. I think it's fine to have the same ending, because both sides went to Elom, but just the side who has the player character on their team manages to You can see it as our characters being the ones who tip the balance to our side's favour.
  6. No, it's not. If you choose to go the saboteur route you can
  7. Unfortunately nothing for the established romances in this update. The only ones getting flirts are .
  8. The companions' CC ability does not work. I've tested it with different characters, different companions and on mobs of different strength - the CC ability fires off, but has no effect. All enemies I tried it on had 100% health and were out of combat.
  9. Really? IMO they were pretty on par contentwise and I found imp side Manaan a bit more interesting than Rep side, mostly because of the plot twist and the angle. The only thing missing from Imp side was a short introduction as to why our characters specifically were there. Rep side got a way better intro there.
  10. Agree! Made me nostalgic for the first time I started up the game 10 years ago. This was definitely a welcome change!
  11. Damn, this really shows how much worse the new UI is. The empty boxes are extremely distracting. At the very least empty slots should be dimmed down. The new UI looks like a WIP.
  12. Same here. Clicking the tiny boxes does nothing. Plus: The Unify Colors-button is missing for companions. Is that a new "feature" or another bug?
  13. I agree wholeheartedly, this is such a huge step backwards in comfort and utility. Maybe I'm just getting old, but - everything is so small! I can't distinguish items and need to move close to the screen. Please give us the option to revert back to the old UI!
  14. Considering I have a plethora of alts I'm happy that there's a fitting romance for all of them. The ones I've enjoyed the most are Torian, Akaavi, Kira, Lana, Theron, Andronikus and Jorgan. As flirt options I liked Watcher 2 and Lord Cytharat - too bad they never returned. But I have a pretty soft spot for the Scourge romance, because he's an interesting character - one of the few with extensive backstory - and I always found him a good fit for a DS JK (and Doc was a horrible choice for female JK tbh), but he was not available for obvious reasons. When I read that he had finally become a romance option with his return I was a bit afraid that it would feel very shoehorned in, but it made sense and worked well imo. Now, if he was just available for my SW, I'd be perfectly content.
  15. Exactly. I think they are just shooting themselves in the foot by not including the CE vendor access in this deal. I, too, am one of those who would have bought it for that reason alone and it seems there are a lot of people who think similar. I really do not understand the mindset of people who want digital scarcity in a game that has a limited life span.
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