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imzo

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  1. i have multiple characters on another PvP server then the PvE server i play on now. that server is now virtually desolate and those characters are rotting waiting for server transfers. my question is, those characters have a legacy already and if they can be transferred to my current PvE server of choice how will the legacy name and exp gained be worked out for all characters on the server?
  2. my original intent is not to blame the program, nor start any form of trolling regarding the issue. i was just a simple query that seems odd to find in an mmo. i will try several more attempts tonight to test some theories on how to change this RNG to produce desired results. with that being said if a combination could be discovered to set the RNG to drop desired loot consistently, it could result in a form of farming exploit detracting from the overall experience of the game.
  3. so if say another juggy entered the instance with me, would the RNG change or still be on par with the drops i am receiving. anyone try another class owning the instance then leaving/dropping grp. would that change the RNG?
  4. so then this RNG is based on what? lvl, gear ratings? how can the RNG be the same 6 times in a row with several factors that SHOULD potentially adjust that number? that doesnt sound random at all. so if i go without gear i might get different gear? that doesnt make sense especially that the drops were of items that i already had equipped. it just seems that the RNG is stuck, locked and not reseting. i guess the question is how can it be reset? this is a good one for the devs to answer.
  5. RNG? not sure what you mean.
  6. i was running Black Talon with an alt solo to get the juggy chest piece. now what happened is i ran the instance with a grp and i recalled the loot drops from the bosses. when i solo'd it the EXACT same loot dropped off the same bosses in the same order. now figuring it was a fluke in the loot matrix i ran the instance again...and again...and again 6 times to be exact with the same loot dropping every time in the same sequence. even with light side decisions and alternate path, the loot dropped in the same order. is this intended? i have never seen this before in any mmo. im just curious as to why the loot matrix seems to be stuck and not randomizing or at least resetting when the instance does or is completed. im lvl 16 and was that lvl for all of the runs, not sure if that has anything to do with that. anyone else ever have this happen?? if so is there a work around, like someone else 'owning' the instance. just a heads up, might be a bug
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