There's plenty of point when you can establish a use or role that the class previously had that it now doesn't thanks to a change. Pre-3.0, Combat was the burst spec; post, it's not. Honestly, I'm fine with the Devs changing things around every now and then (not quite to this extent, but that's a different story). However, with the changes, I can't really see a role for Combat to have anymore. Watchman does better sustained damage by pretty ridiculous margins, Concentration is much better for burst, which leaves Combat out in the cold with nowhere to call home. It's not a highly mobile spec, it's not good sustained pressure, it's not a good hard swap spec (which no one does anymore right now anyway), it doesn't parse well - so what's it good for?