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Strathkin

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  1. Then that is a BIG problem, and they need to FIX it. @CommunityTeam
  2. Oh alright, I've never had a problem with it, still that doesn't mean others don't... But yes, now I know which Mission they are talking about: Fortification (mission) - Star Wars: The Old Republic Wiki (fandom.com) Still it be nice to know exactly what part, they are having problems with, so Developers could either fix it, or identify what the problem is that might warrant them taking it out.
  3. Still it would be wonderful if they gave Z00M some Creative Companion Customizations, because she impersonates others, I'd love to see Several Cartel Market Customizations for Z00M!
  4. Yea, in Shroud of Memory, she impersonates HK-55... ...though that's just an animated sequence, still it be nice for her to have several different looks. Given she is supposed to be a master of disguise!
  5. Control Right-Click on your Weapon / Armor, that allows you to change Mod's without using the Terminal. Then if you want to "remove" an Armor/Hilt/Barrel, Mod, or Enhancement, this also includes Color Cystals you can just Control Right-Click again to "remove" them. You really only require Item modication stations for Augments; give that a try and see if that helps. However, as for your primary concern about it locking up, check your SWTOR Launcher, and see if a Repair option is given? [GUIDE] Client Repair Scan - Answer HQ (ea.com) Hope one of those helps you out, if not ask for a Guide on how to Repair your Installation by a Customer Service Ticket.
  6. Which quest is that, please elaborate on what Planet's you get the quest on, what Class is given this. It also helps if you identify the exact step, what it describes, and what steps your unable to complete... ...then people might be able to help or explain. Fortification Quests, Cargo Droid?
  7. This is for all those defeat accomplishments: Devasting House Thul Devasting House Ulgo Unsure if BUG, applies to House Organa: I completed that a long time ago; yet recently wondered why little progress on Republic side. I find this example in the Alsakan Lowlands, even applies to Heroic Area with House Ulgo, where most are Strong, Elite, or Champion Level. There also a few other examples in Apalis Coast, as well as Juran Mountain's, and several other map area's too! Examples include: Combat Droids of Strong & Elite Calibre for both House Thul & Ulgo don't count; also applies to other area's as well... Special Ops Sniper's of Strong & Elite Calibre for both Houses in Heroic Area don't count; applies to other area's as well... Special Ops Commander (Champion) difficulty in Heroic Area didn't even count; and that's in Heroic Area too! Assault Droid, of Strong & Elite difficulty in House Thul Area don't count; this applies to other area's as well... Artillery Droid, of Strong & Elite difficulty in Organa Farmlands (Apalis Coast) also don't count; this applies to other area's as well... Torture Droid, of Strong & Elite difficulty in Ulgo Pain Factory don't count. Ulgo Major, of Strong & Elite difficulty in Ulgo Pain Factory doesn't count; nor does the Ulgo Commander! Military Advisor & Training Advisor's from House Thul are incorrectly counting toward House Ulgo count which is even stranger! The enemy clearly say Thul & Ulgo, and their difficulty is definately Strong, Elite, and even Champion difficulty... @CommunityTeam
  8. @FreanSun Stay in your current Combat Style, then add a 2nd Loudout, then switch to the new Loudout before chaning Combat Styles! That way if you switch back to your primary it will also remember those... Call the first your Primary Combat Style, I often do that as "Loadout 1: Solo" for Single Target so for example I often do 4 Loudouts in Total: Loadout 1: Solo "Note your combat style & discipline, is show immediately below it" Loudout 1: Solo Loudout 2: Multi Loutout 2: Multi Loudout 1: Solo (Single Target) with Sentinel | Combat Loudout 1: Solo (Single Target) with Shadow | Infiltration Loudout 2: Multi with Sentinel | Combat --with variations to Ability Tree Loudout 2: Multi with Sentinel | ... Loudout 3: Solo / Multi with Sentinel | Concentration (depending on ability tree) choices. Loutout 3: Solo / Multi with Shadow | Serenity (depending on ability tree) for single or multi. Loudout 4: Tank or Healer (depending on Class) sort of thing, that way names are short. etc... ... That's just the format I use, but everybody has there own preference.
  9. I'd totally be willing to buy a few more Collector's Editions, and while the Original one offered in 2011 was wonderful, it's also now quite old even though it's now Cheaper at 2000 Coins. In 2022 they offered a limited time offering, it was only 3900 Coins... ...what I didn't like was they got away from the 1 Set of Each Republic & Imperial Faction Armor with Faction Logos on them; along with a few other Goodies, like Companion Modifications, and a few others items acquired at Vendors in VIP area! All Items Sold by the SWTOR Collector's Edition Vendors - VULKK.com While what everyone likes though is very subjective, yet big hitters are Special Forces like Commando / Troopers / Agents / Operatives; though Jedi Master's and Sith Darth's have huge popularity as well, especially if gear has Republic or Imperial Logo on them! Many would pay up 5000 Coins, if they just stuck with two really nice Faction Armors for similar classes, one for each side! Provided they had a Republic or Imperial Faction Logo's, &/or also a Squad / Division Logo on opposite shoulder pad. Those armors or garb are so very limited in game sadly, there's only a limited few available in Cartel Market, and vast majority are Alliance Armors and there's only 2! Below is an example of this similarly styled Imperial Commando Armor from 2011 Collector's Edition, just this armor is even nicer than the Collector's Edition variant, as it had similar logo on shoulders just it was only black, yet didn't have the Imperial Logo on the front chest. This is from the Squad you see Tavus send against you, during the Commando Story: I really think this is a missed opportunity, they haven't really realized... ...doing what they did with the Original Collector's Edition, going up to the VIP area to acquire various Items even if they cost a few Credit's.
  10. Yes I agree whole heartedly with that statement above, it's also why we'd only see less content not more.
  11. @Traceguy I only use System Feedback in Other, otherwise it's disabled in all my other chat (tabs) of course... The channels enabled in Other (tab) is only System Feedback & Conversations, that's it, similar to what @LD_Little_Dragon said; it's turned on no where else, only in Other (tab) just with System Feedback & Conversations. Still the problem is when you switch to Other, and want to read what's posted it's a lot of channel leave / join spam you got to filter thru... I'd be fine if we could filter channel join / leaves from System Feedback, or move it to a sperate channel: System Feedback: want to see, Gear Drops, XP, Conquest Deployment Points (Conquest/Achievements) & Commendations. While Allies is quite popular, leaving isn't a solution either, despite that's 80% of the channel join / leave requests I see. It's just too effective in helping you find others for group content, even more so than General Chat Channel at Fleet. Which is why I have both General and Allies channels enabled on 4th (tab) along with Say, Whisper, or Emotes in my Forth Chat (tab) for instance.
  12. Again, show me how I still see the Gear Drops, XP, Conquests & Achievements? Yet you can't answer that, while saying to just turn it off System Feedback. I only use Other for System Feedback because it works best. Yes I also only click it when I want to see System Feedback, yet 99% of it is spammed with channel join / leave request. As the OP stated, I could just leave Allies, that would likely eliminate 75% of the channel / join / leave requests; yet that isn't a solution, nor is leaving a guild that's got often a 900+ members. *sigh*
  13. Sadly, this would likely mean a larger drop in revenue, if they went for a Lifetime Membership; unless (see below)... Star Trek Online tried that first, and now they are liking kicking themselves for introducing that first, before they only later tried a reoccuring monthy cost. Yet why would people subscribe for 15.00 a month if the last 11+ years they offered a Lifetimer Account for 200.00 US Funds, yet regularly offered at 50% off for 11+ years of the 15 they've been going. So most of their revenue is from either lock box sales, and or in store purchases. Yet given all the Free extra Items they include up front, your getting almost 125.00 dollars in value up front thru new Free Items. Now if you also paid 50% off price, your earning your 100.00 investment back instantly and it's already paid for itself and then some; yet your still earning $60.00 in game Currency yearly, or 500 ZEN each and every Month continous! So clearly it wasn't too well thought out over there... ...now I say that because while new Lifers will generate a spike in revenue, most wait for that BIG SALE once or twice a year, so very few are purchasing that each year because those who already have it are coverted for life. And while a few will still find value, when there's a 50% off sale, it's really only creating a small in flux of Credit's. Now those who have been Lifers for 5, 7, 9, 11, 13+ years are laughing all the way to the bank. So they require people to buy ZEN for new Items in Store; and the 500 ZEN strip end gives those Lifers $5.00 discount each month; with no re-occuring revenue once you've acquired the item, unless people are buying extra ZEN. I'd rather they approached Lifer in a different way for SWTOR, than shown above, not one that further encourages people to cancel their monthly Subscriber for a Lifer Account, that continues to pay out 500 Coins each month. Lifer would create a big initial burst of Revenue, yet it then mostly stop and trickle down to a small in flux, which would only result in far less updates and regular content that we already see the last several years. Where if they instead reintroduced the idea of Collector's Edition, as something that is complimentary to Subscriber's, Preferred, or F2P Players alike it might encourage more to buy them. So I'd rather see a new Collector's Editions released perhaps once a year, perhaps offered around 50.00 to 59.00 dollar range, or offered for 5000 to 5900 Coins in Store. It would encourage more to buying &/or spending Coins as well, especially if each continued the tradition of offering a few nice new or even more updated higher texture pieces of Faction Gear, or other Items that you couldn't get anywhere else. That be a far better way to regularly incentivize players, without encouraging far more to cancel there subscriptions, they need to encourage more to regularly subscribing!
  14. @Traceguy Thank you again, it still doesn't help, just as I said before... ...your missing out the reason why we need it enabled! How do we see the Drop Info, XP, Conquest Deployment Points (Commendations & Achievements) we or others receive in group? We'll loose all the important stuff we want to see, just to filter out the channel spam! It's why I clearly suggested moving that info to a seperate channel for Channel Feedback, so if people want to see who joins or leave a channel they can. Yet I'd suspect that 99% don't care about who joins / leave a channel, the why is because a Guild can have 1000 members, yet a popular Channel like Allies can have well over 2500, 5000, or more members! So often you can scroll up several pages, just to find the few pieces of info on drops, etc... you want to see! *sigh*
  15. No, that doesn't work, still thank you for trying! I like many others, including the OP, want to see the DROPs that are given to party &/or myself, which is why it's still on; we just don't want to see all the channel joins & leaves. It's why many want channel join / leaves in a new "channel" called Channel Feedback, then System Feedback be valuable! The Drops of Gear, XP, or CDP nobody minds at all, everything else is just fine; except all the channel join / leaves... Be amazing if they made that one simple change! @CommunityTeam
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