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XodoK

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  1. Why are you here then? To the OP - I know what you mean. I am noticing myself feeling less and less motivated to log on and level alts/participate in PvP activities. Personally, I think it's the whole mmo gameplay that people are getting tired of, not individual games. I am finding myself beign more excited about replaying some of the old games - X-COM series, Jagged Alliance series, some SimSity and older RPGs like BG etc. Attention span of an average gamer now is much much sorter than what it was 10-13 years ago.
  2. I think you are missing the point.
  3. Bag-of-fail is a pretty new PvP system
  4. Spending over an hour on a daily quest that is meant to be done solo is a bad design. Furthermore, making it heavily dependent on population balance without having tools in place to maintain it is also a bad design. Sure, it's easy to bash individual players when they bring this up on forums, but it does not change the fact that Illum PvP daily/weekly just do not make sense the way they are now.
  5. I think this is the general consensus, yes.
  6. The Illum daily usually takes me about 30-45 min early in the morning (5am) or over an hour in the afternoon after work. And you know, I would be completely fine with it if the rewards were not based on RNG. Right now you either: a) Luck out and get a piece you do not have; b) Semi-luck out and get a piece you DO have but it has mods to pull off it; c) You get a duplicate without mods; d) You get 3 tokens. 3 tokens is pretty bad for 1-hour long daily (or even longer one if you are trying to grab 3 WZ win as a pug) especially if you look at the amount of tokens required per piece of T1 pvp gear...
  7. Every time I see a thread like this I feel sad for the OP. They actually feel the need to let the world know that THEY ARE QUITTING. Good for you man! Enjoy whatever it is you enjoy doing.
  8. I approve of this message. Heck, even splitting it into 5 pick-ups/3 kills/1 capture would be lovely.
  9. From my understanding, the "ability delay" is a group of several issues under the same term umbrella. I think BW even mentioned this in their post. Perhaps, they are working on getting these issues down one by one? I will take my Operative for a spin in PvP tonight and see how the abilities work in hectic PvP environment (that was the main issue of mine).
  10. I hear you OP. Last PvP 'daily' took me 13 losses to 3 wins.
  11. XodoK

    Illum PvP daily

    I think I enjoyed the old flip-flop much better then this. At least everyone got them done. Now it's either almost not possible for the outnumbered side and extremely time-consuming and frustrating for the outnumbering side. IMO it should be reversed to how it was pre-1.1 and updated once a better solution is in place.
  12. Decent video. Enjoyed watching it!
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