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MasterAtin

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  • Location
    Washington
  • Interests
    Judo, Golf, TOR
  1. Much appreciated. That was one of the sites I was using until it went down and I wasn't aware the site was archived. Which is great as it would be sad to see Dulfy and company's hard work disappear. Thanks again.
  2. Recently I was using different guides to farm the gear pieces for the Dreadseed and Star Forager but the sites hosting them are having issues and I cannot access them any longer. Being the last piece I need, does anyone (off the top of their head) know what planet(s) and digsite(s) to find the Star Forager Armguards? Or have any guides available and working they can link?
  3. Has anyone else experienced their mouse hand going numb from the way they have their setup designed? Right now my mouse is sitting on a platform that is about 1-2 inches above my legs. I sometimes use a mouse pad with a support cushion, but I have found that anytime anything is pressing against my wrist, my hand goes numb. My hand is bent backwards when I'm using my mouse and I suspect that is a contributing cause for my hand going numb. Ultimately, It's most likely a medical condition like carpal tunnel syndrome, but I'm just wondering if anyone else has experienced this and have any ideas on how to make their keyboard/mouse setup more friendly towards one's wrist.
  4. Pre 7.1, I could queue as tank and get inta-pops almost instantly, multiple times in a row on multiple characters. Now I can't even get one as a tank. Which is unusual as now all characters can be any of the three roles, so there is far more versatility and flexibility in group content. Aside from the fact you can't dual queue and change specs after receiving your role, unless you do it the old fashion way. I will never forgive this transgression. Are you telling me, that when I queue as a tank, and the role in need is tank, and I'm not getting a queue pop at all...that there really isn't two dps and a heals queued up as well? Impossible......
  5. I do appreciate the time and effort you spent responding, but unfortunately it's mostly irrelevant to the content of the post. All good though. My posts were referring to the 5% add on to the mastery stat, and how my own math isn't adding up to the alleged "This implant gives you a 5% boost to your mastery." But again, thank you for the response. I do already have those more ideal implants.
  6. Per the title, I thought I was post here since there may be more traffic. https://forums.swtor.com/forum/199-vanguard-powertech/ Anyways, the +5% mastery buff isn't adding up to my own calculations. Just wondering if my math is bad or if I am missing something.
  7. Although the stimulated implant is universal in its applicability on all classes, my main is a Scoundrel/Vanguard. I either heal, dps, or tank on it. Don't worry about telling me I have the wrong implant for either class. Anyways, here are my stats in-game vs my own math (assume implant is 334 unaugged, no other gear changes): -With implant, no stim = 16,197 -With implant, proficient stimmed = 16,969 -With implant, versatile stimmed = 17,259 If I'm mathing correctly... With the proficient stim (accuracy/critical rating) activated, my mastery buff from the implant bonus should look something like this: 1.05*16,197=17006.85 or .05*16,197=809.85. 809.85+16197=17,006.85 With the versatile stim activated (mastery and power) activated, my mastery buff from the implant bonus should look something like this. 1.05*16,475=17,298.75 or .05*16475=823.75. 823.75+16,475=17,298.75 However, referring back to my first set of numbers, my mastery stat with proficient stim 16,969, and my mastery stat with versatile stim is 17,259. W/ Proficient: 17,006.85-16969=37.85. W/ Versatile: 17,298.75-17,259=39.75. Additionally, the difference between the 37.85 and 39.75 is about .05 (or 5%) It's a small difference, and I'm not ready to die on any hill about it, but I'm just curious if anyone knows why the numbers in-game aren't adding up to the ones I calculated irl. If my math is bad, be gentle.
  8. I highly appreciate the help. Any more runs of this fp I'll be sure to pass along this information. Thank you very much!
  9. Hello, I cannot seem to find a suitable guide on how to beat/survive Gorga Brak Master Mode. Every thread I've come across has listed different tips, options, strategies as to how to overcome his buffs that augment his damage, making him insta-kill. All of this is several years old and I was wondering if anyone has new, updated information regarding the best strategy. I've read the following that I can remember: -Don't CC break the grapple. -Use a DcD during full auto. -Don't move during full-auto. -Don't use a DcD during full auto. -Don't interrupt him at all. -Do interrupt him. -Stand in the fire because moving out makes him gain buffs. -Don't use your CC break when he does full auto on you. -Use a DcD during full auto but as long as it doesn't break the CC -There is no strategy, you either get lucky or you don't. My favorites are the "I've done it dozens of times and always did this and never had any issues." while another player comments the opposite thing and says "I've done it dozens of times and every time I did what you did, it causes the issue and we wipe." I'm sure there are other tips/strats I miss. Of all the boss guides I have encountered, this one has the most inconsistency between each other. But like I said, I can't seem to find a guide that is current nor effectively practicable. Though I have managed to improvise my way with a group through the fight at least 17 times so far. Any help would be appreciated so I can pass it along. Thank you
  10. And you would have won if it weren't for that meddling self destructor. I feel ya.
  11. I kinda already figured there were more threads, I did come across some a while back. I purposely made another one as I'm told that if the player base makes enough noise about an issue, devs actually give it a bit attention. And I wanted more heat and attention on the issue.
  12. As we all know, self destructors are essentially win trading in gsf. I mean they're not, as there isn't any actual evidence or proof, but lets be real. Matches have been won and lost because of it. And yes, I am well aware of the vote kick option. It however doesn't always work and the player isn't always qualifying as "inactive" or "not contributing." There isn't a slashed zero beside their name So before I make another post that's a bit more spicy and make a fool of myself for assuming there isn't any talk from those who can actually do anything about it, is there any talk from Bioware or associates about any solution more optimized to discourage this sort of degeneracy?
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