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AOrdo

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  1. A Westar style assault cannon I did manage to do a paz vizsla look alike But even if the character is not going to appear on swtor soon (for the very reasons you said) having a look alike armor would be nice. Considering they put nice set out there that makes older armor look bad it's not heresy to call for either retexture old armors or add new ones , paz armor is a classic bulky looking mando armor. We could also ask for a Bo-katan set (though it's way more manageable on its own with a mix of sabin and the helmet they released ^^
  2. 1) No cannon ? 2) Add a jetpack to mandalorians chestplate (or another chest with jetpack so people can choose) considering the animations etc it's a bit weird not to have jetpacks. Or make possible that jetpack mount are equipable on the back in the outfits 3) Add rare dyes to the CM (Uniform dye / Ceremonial dye etc) or in the game via a vendor 4) Give us the ability to equip/test new CM items in the PTS for further test (and access to a vendor that sell all existing dyes) 5) Add a neo crusader mandalorian armor set (because republic and sith from kotor have their own so why not ? ) 6) Paz Vizsla armor ? Canon ? 7) Add a possibility to unify dye from other part than the chest 😎 Allow comp to use all kind of weapons from their style (Torian was using a staff and went with a rifle so it is possible)
  3. it's always difficult but we have to think how manageable the ideas can be haha
  4. I believe it's time they change the dye system. While it was fun (no) it's really a bother that dyes are pre-made combo with limited choice. The idea is so : still need to do combo of 2 dyes (or only one) and assemble it and then put it in the dye slot BUT now we can do pretty much what we want including mixing whatever we want as primary and whatever we want as secondary. Also it allow us to use rare colors as only dye. Overall more flexibility in the process is a good thing that will help bring more personalization !
  5. Yeah but playing as a healer or a tank with your companion as a DPS is a bit off , not very dynamic. Also yeah big + on the FP stuff , it would be more challenging with 2 comp than with the overpowered droid that basically is too strong. Either add a solo mode that's between Story and veteran mode. With adequat rewards.
  6. It is already the case in some chapter when you have to comp , however one isn't under our controle. Now it would just allow you to add another comp , it would allow to do FP alone , with some challenge (without the assistance droid). And if you play as heal you'd have more fun (same for a tank)
  7. As i told it would be for the further adventures , as it is easy even without companions 2 would only make it more fun
  8. 1) When you fight with other people you have a limit of cap I believe it to be 4. 2player and 2 comp , if you're 3 it's 3 player and 1 comp. Either there's no changes here or simply move to 5 as limit for a group (4 player + group leader comp) 2) As of right know we can use 8 character for crafting etc , as of right know since Kotfe we have quite an army of companions hence no reasons to worry with who will go in missions. I don't mind moving up the limit of comp you can send in missions. The slot of companions that joins you is not related with the number of comp you can send in missions.
  9. O) Copy decoration on personal stronghold (like for guild which make no sense why can't we do the same for our stronghold especially since we can have so many in the same time)
  10. I would have tie the unlock with a new chapter in the story , like we need a 3 blabla (obviously when Theron and lana were our lieutenants it would have fit) But yeah either works !
  11. It was a standard in both Kotor games. It was a way to balance Heal/Tank/DPS or whatever combo you used. It allow us to use the 50 ish comp we have in list easily. And could make a very nice dynamic. Of course adjusting ennemies number or difficulty should be considered and probably this 2 comp slot should only unlock once you reach a certain level (because of problems with dialogs in OG story) but in the futur the dynamic of having 2 companions to manage during choices could be fun (Kreia / Atton chit-chat was kinda fun)
  12. As seen on Kotor , wield by mandalorians mostly the same weapon used by canderous on kotor 1 would be a tremendous addition and could very well be adaptated as a sniper and a canon (least as blaster but who know) https://deadlystream.com/downloads/screens/monthly_08_2016/3d291f8b995cb9e765bcf4729ff9bbd3-hqb019.jpg
  13. I strongly support a neo crusader kotor style armor set (and the dyes that goes with it) The armor Zayne Carrick use to disguise himself on Taris and pass as a mandalorian would be nice (jetpack is included).
  14. A) Put the "Mandalorian heavy jetpack" on the CM B) Develop more the advanced class into a new stage of choice that would include the weapons : 1)Origin Story 2)Class (abilities) 3) weapon choice (what you wield) Basically all animations for tech classes are in the game regardless of the weapon used by npc. A lot of work yes but would be nice. C) Add a new tech class for non force users (a mixed one would be great like wielding a blaster and a sword for example so there's no troubles with animation OR add simply the animation from trooper / Agent) D) Kotor Mandalorian armor (there's the sith armor , the republic armor ....add the last iconic one) E) Canderous kotor 1 rifle (do a whole range from blaster to canon) F) Retexture or redo some old armors that are iconic (commando armor from trailers , jedi armors and sith warrior armor) G) Add the possibilty trough new content to use 2 companions active (and make the game harder in consequence) so we are in need of the Tank/Heal/DPS combo H) Add medium sized flagship for individuals (like a flying stronghold eh) same as guild flagship but smaller and with at least 3 design (Republic / Sith / Hutts) I) add a texture modification hook for SH (so we can change the overall style of the SH) J) Add some height to the flying mount so we can be more in the air (if possible) K) change the dye system so we can combine our own choices of colors (more dye sold , need to mix ourselves the dye to create a dye and then using it) L) create a wardrobe so we can put modified stuff in a "locker" and allow all character of our accont to use it without restriction of class or level) M) add .5 body size (1.5 / 2.5 / 3.5 / 4.5) to allow better personalisation N) Add an "age texture" to add some personalisation to character creations Here's the cookie for you
  15. While it's awesome that Story and classes are now separate it feel even more frustrating that our weapons are still linked to the classe. Frustrating that NPC can actually use different weapons than some classe abilities (mainly rifles in commando style abilities). It would be nice that they actually answer on that , what's the issue , why not doing it ? Also need to fix the switch because everytime i switch from one classe to another and back to first class all the abilities are messed up and it basically ruins the switch .....
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