Jump to content

abhaxus

Members
  • Posts

    534
  • Joined

Reputation

13 Good
  1. 10/10, will be on the lookout for more content from OP
  2. Yep. OP, don't use that much alacrity. I did run a build for jokes with 0 crit and maxed out alacrity back in 6.x as leth and it was hilarious. I think I had a few games above 10k dps but overall it's just not worth the dps loss.
  3. Some serious revisionist history here. Expertise resulted in horrible PVP imbalance in regs and sometimes team ranked (had to be careful swapping gear from PVE). Players with no expertise or recruit gear getting absolutely blown up. At least now if a newbie joins PVP they only get blown up from skill imbalance rather than gear issues. When I came back to the game last month, I was able to be competitive and have fun in min max 306 with 286 augs. That wouldn't have been possible before 'modern' bolster. Players getting an advantage from gaming the system is nowhere near as bad for overall play as the situation before. I feel like a dotted up AP PT (basically continuously taking small crit hits) in a game with multiple healers is definitely capable of these numbers.
  4. In the ops room did they show the players logging out right away because of the incredibly obvious, game-breaking bugs? Do they have an ops room where they show the massive drop in players since release? Or is that just for the next EA earnings call where they announce the end of SWTOR after this failed attempt to console-ify it down to 10 buttons?
  5. A thread posted over a week after the launch of one of the most embarrassing product releases I've seen in gaming is not throwing anyone a bone. They launched the "expansion" with multiple serious, game-breaking, widespread bugs and removed content from the game more than they added to it. When my keybinds reset for the second time 5 minutes after logging in on launch day, I logged out and gave up. I don't care if they fixed that with a "hotfix" a day later - the fact that it made it into the game despite being reported on the PTS is astounding. I've been a sub since launch, only taking a break for 2 years when my twins were born the day after 3.0 launched. Haven't logged in since, and my play time runs out in about 7 days. To come in here 10 days later with a whiny post about toxic commentary and still no date for actual fixes just shows even more how little this company cares about their community. Ban people who are calling for physical harm, no one cares if you do that. Don't come here with a sob story to deflect real criticism.
  6. I have no idea what you're talking about with expertise and the old progression system. In 6.x, anyone could be competitive in PVP as long as they had the right tactical even without a set bonus. Occasionally you'd see true baby seals with defense stats on a DPS character, of course. But even someone in all 270 gear without set bonus could contribute as long as they had the correct tactical for their class/spec. With expertise, you'd have people who would join WZs with mismatched gear where they mixed expertise mods with non-expertise and had less than optimal expertise, which bolster wouldn't fix since it didn't calculate down to the mod/enhancement level, just at the gear slot. I can't recall the exact expertise max (let's say 1900), but you'd have someone with 900 expertise because they weren't geared properly to take advantage of bolster getting absolutely lit up. Expertise gear just isn't possible with the way all content is bolstered now. It's just crazy at this point that they don't just get rid of gear entirely for PVP, everyone has the same stats, and you get to pick your set bonus/legendary item/tactical or whatever and that's it. PVP rewards only cosmetic items and mats for crafting. Problem solved.
  7. I'm gonna go out on a limb here and say that this response is the single most embarrassing thing I've ever read on the forums. Why do you keep coming up with new ways to tell us you don't know how to play the game?
  8. I'm not sure if you're being sarcastic here. He did explain how conc roll is countered very succinctly. Maybe in addition to remedial math you have problems with reading English? There's no shame in being a new reader, this forum is open to the globe and we don't discriminate based on language skills.
  9. Your math is quite a bit off, and your argument is incredibly simplistic. Conc ops can be immune for 2.9 seconds every 7 seconds assuming tier 1 alacrity and rolling on GCDs (Roll 1 (1.4s) -> roll 2 (1.5s)). However, they lose DPS doing this because they are losing ~2.8s where they are unable to use any attacking abilities. If you have a conc op pressured to the point that they are losing two GCDs out of every 4-5, they are going to do almost no damage to you or your team. They are a spec designed for 1v1 combat. Just don't engage with them. People keep telling you this, on every one of your embarrassing threads, and you continue to embarrass yourself.
  10. The apex predator specs for PVP are AP PT and immortal jugg, but there are always the morons who come into this idiot's threads and complain about the mythical 31/31/31 spec operatives. As much as this game desperately needs players, idiots who think conc op is a problem should hit Win+X, down arrow, enter, then find Star Wars The Old Republic and click "uninstall."
  11. When you say "FPS drops - unplayable" is the game coming to a screeching halt in warzone instances, like actually 0 FPS for multiple seconds? If so, you might be experiencing a bug with your sound driver. I've found if you connect a USB sound device after SWTOR has started, you will get this unplayable lag in game until you completely restart. It happens for me if I connect my SoundblasterX X5 USB sound card after SWTOR starts. It's also happened for me when i connect an HDMI sound device after the game starts. For some reason it does not happen with the USB dongle for either of my headsets (Razer and Logitech). Other than the soundcard, even with a pretty legit PC you'll get drops down to about 25 FPS in warzone - my i5 10600k + GTX 1650 Super drops that low despite low GPU utilization, and my laptop with a Ryzen 7 5800H and RX 6700M also drops to around 20-25 FPS in really heavy cleave. Kinda funny that I can run Crysis Remastered in "Can it Run Crysis?" mode (with ray tracing off) at double the FPS i get in SWTOR.
  12. I'd be all for this as an option and I think most people would. The absolute best games are when there's a large group in discord and we all get into the same match on different teams. Maybe you should try making some friends.
  13. You're never gonna get a dev response, of course it's been the same since 1.2: Voidstar (snip) In the case of both teams reaching the same objective in their respective attacking rounds, the team who reached the objective in the shortest time now wins the match. The game now ends as soon as the Round 2 attacker's progress exceeds the progress made by the other team in Round 1. (snip) https://www.swtor.com/patchnotes/1.2.0/legacy The thing not clear here is that it doesn't include the bridges or forcefields in the time calculation. If only first door and bridges are capped, whoever capped the first door first wins. If second door and forcefields are capped, whoever capped the second door first wins. You can tell this is the way it works by how the game behaves if the Round 2 attacking team caps the first door slower than the R1 attackers, but then caps the bridges very quickly. The game continues until the end of timer or second doors are capped. If the doors never get capped, R1 team will get the W. If no doors are capped, it's whoever gets most kills.
×
×
  • Create New...