No. See the comment starting with "there is no done."
To Bioware's defense I think every new mmo that comes out lately has run into these problems because the market is saturated to the point that the average mmo consumer is an advance player and there are not many new players coming in. Every gamer that would have played an mmo has by now.
WoW's success is due to starting in an earlier period prior to this market saturation, establishing a dedicated fanbase, and then living through this current period with a machine-like expansion and content patch process.