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Delerium

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  1. 1/10 If it was retroactive I would be more for this. I am not rerolling any more characters to play the same material over and over. This is a lack of creativity from supposed creative professionals, plain and simple. I now realize why the heart goes out of so many MMOs: the core team moves on. The resources to create new content dry up and those left to keep everything alive are barely treading water. I get it. But wouldn't it be better to enlist your community if you are running out of ideas or resources for content? How can you say KotFE was so amazingly successful if you lack the resources now to keep yourselves from having us grind again and again until you can announce the next part of some chapter by chapter single-player story. Some day game design students will study the CU in SWG, the pandas in WoW and a lot of the decisions in this game lately to see how designers shoot themselves in the foot. Eric, I used to listen to you and Samm's podcast for months and months before you came here and the game launched. I know "events" like this are not what either of us had in mind before launch. I know you are not the lead developer but please speak on our behalf that this is not something EA should do to its players. /2 credits
  2. Yes, I support anything that makes players happy to play games the way they prefer. Some of these comments are crazy. What impact would a Mac client have on you Apple doomsayers? How would it impact your game at all? I've never understood this Mac vs Windows, iPhone vs Android etc. debate.
  3. The only thing SWTOR brought to the genre was the realization that the majority of people who whine about this game are people who need a video game to entertain them for 20 hours a day for months and months on end in order to mask the fact that they have too much free time and an addiction. I have been playing this game since December 2010 and I am not bored yet. If you play them in moderation you don't get to the point many of these irate people are at. Christmas every day isn't a good idea and neither is playing the same video game for 10 - 20 hours a day like many who complain do. The actual anger over a video game is simple withdrawal. These people are used to having their fix in WoW. They moved to the new sparkly drug SWTOR and they inhaled the content as fast and as often as possible. Now they are looking at GW2 to make everything all better. Sounds like an addict to me. I love video games but I worry that people today expect a video game to make their life all better. These people should go outside and breathe some fresh air, go to the gym, go to school or get a job. Don't rely on an MMO to solely entertain you every waking moment. This is about the time I feel like a preacher telling crack heads in their crack house to get clean. This is a fun game and there is hundreds of hours worth of content. The fact that people are bored/angry/gone just proves my point that well you know.... kids these days...get off my lawn etc. This forum is boring... I hear GW2's forum is cooler, better and more fun. I'll make twenty more posts here how dissatisfied I am with this forum and then I'm gonna go post there. If that one is lame I will write twenty more posts about how bored I am there and how this one was better. Rinse and repeat until I pass out.
  4. I cannot resist this troll bait... (sigh) I beta tested from December 2010 to release. I had sent hundreds of bug reports during my testing. This was initially before there was even a bug form. You had to email them in. Our testing group was quite small at the beginning but we were very, very active in reporting bugs. The beta testing group was not garbage. We had specific areas that Bioware wanted us to focus and comment on each week. When PvP was focused on, most of the community was very diligent in their testing duties. Often, a testing cycle would not last very long or certain areas would not be working. And getting to a high level was often difficult with character wipes. Your comment is similar to the ramblings of someone who does not know much about politics. "They oughtta' just get rid of taxes" or something like that. I do not think you understand the complexities, constraints and forces at work with a game this large and I respond not to pacify a troll, but to give credit to the employees who live, breath and sweat this game and the beta testers that did an outstanding job.
  5. I started testing from December 2010 to early access. My hands are tired from all of the bugs I submitted (hundreds!). The most repeated feedback I gave was: 1. Character Creations needs many more options - stayed almost the same 2. UI is not customizable - Changed some layout areas but pretty much the same 3. Companions and characters fell through the ground all the time - fixed 4. Conversations took 5 - 7 minutes to load - fixed 5. Getting stuck everywhere (boxes, clicky items etc) - somewhat fixed Point is, they know and I am sure they are prioritizing what needs to be fixed first. There are only X number of people, time and other resources that any company has. to paraphrase: 'Modifying millions of lines of code ain't like dusting crops, boy!' There will be improvements when they are ready, relax.
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