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Jacobise

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  1. I think these changes are all steps in the right direction. I know the topic has been beaten to death, but are there any ongoing conversations about increasing the legacy level, and adding some high-price tag credit sinks? We have never seen an increase to legacy level (it remains capped at 50), and while we have seen some additional legacy perks over the years, the most worthwhile and pricey is speeder rank 5 which is still pennies in the grand scheme for billionaires, myself included. I’d happily pay big credits for some more “nice to have but not pay to win” quality of life items. 20 - 50mil per toon deployable guild banks. Heck, I’d shell out a billion or so for mission terminal decorations which are already in the decoration list, but have never been released.
  2. In before guild named “Bank of Cayman Islands”.
  3. Had some guildmates who couldn't get in. I was fine until I tried to leave our guildship, then infinite load and can't get back.
  4. So on your “Bold Move Cotton” issue, my suggestion would be to be persistent with customer service. Have everyone in the group submit a ticket and see if anyone gets help. We had a similar issue with 16 Player HM Monolith back in 6.0, had screenshots, videos, names, and legacies. 16 of us put in tickets and only 1 person got a service rep willing to review the video and grant the achievements. Once they were settled, the other 15 of us resubmitted tickets asking for that service rep by name and he got the rest of us sorted.
  5. Maybe not a bug, but I’d be curious to know if the CM Flash Sales are on an algorithm or if they’re curated by the team. There are items we haven’t seen on the CM in years, and plenty that have never been offered on Flash Sale, but now we’ve had the Savanna Vorantikus 4 times in a week and a half. Before this, we hadn’t seen it since February 2021. February 11, 2021 September 30, 2022 October 2, 2022 October 7, 2022 October 8, 2022 I’m wondering if this is by design or if there’s reasoning behind it.
  6. So I understand the direction of the gearing changes and the disabling of set bonuses at 75. But as others have mentioned in here, we were told during the original DvL event that it was worth completing since the XP Boost gear would be beneficial for us in every future expansion. I personally have 51 characters on Star Forge, and to some of my friends, those numbers are low. I rely on the XP gear to make leveling alts easy, and only stay up to date on the story on about 8 of those characters. The Onderon, Mek-Sha, and Manaan story XP offers extremely fast leveling from 75 to 80, but many of my characters aren't at that point and likely never will be, so 75 to 80 is a bit of a grind save for a few very specific leveling tricks. So the return of the XP boost we were all offered and earned should really be considered here. It seems to me that the solution here is relatively simple. Every player who earned the Victorious Pioneer's Set should be given a Legacy-Bound Legendary Implant equipable at Level 75 which offers the same XP Boost. That way, we still get to use the utility we were promised and it adheres to the new gearing system.
  7. Additional note if it's helpful. I just logged into a different character for the first time today and keybindings are fine. So this seems to be a character by character issue rather than an account issue which seems bizarre.
  8. I've only noticed this on Manaan so far personally, other content was fine. So I have a feeling it's either the new area itself or the fact that the new area is overpopulated. There are 61 instances of Invasion Zone open right now on Star Forge.
  9. Seconding the keybind changes after zone changes. Did a client restart and it's still happening. Also not sure if bug or intended, but completed achievement sections are no longer green, making it harder to find things IMO. Edit: Just did some more testing and it's after any load screen. So logging out to character select and logging back in triggers it too.
  10. Jackie, I know that the Spoils of War achievements will be archived under "Feats of Strength" in 7.0. It's my understanding that we will be able to continue finishing off the gear set achievements via Kai Zykken even though the gear itself will be obsolete. I thought we were also going to be able to finish off tactical collections as well. With the tacticals above being removed, will those achievements become unachievable in 7.0 or are the achievements being modified to not include the removed tacticals? Thanks!
  11. Just adding my experience to the pot here. I'm also unable to complete any of the Dantooine Perfection Achivements. I'm hoping I can find someone in CS willing to review my footage and grant them but we will see. 2 tickets in so far after the first one got a canned response. I'm getting both bonus missions completing for the Screamers and Bek's including the time trials but no achievement pop. I'm not getting the Horizon timer to complete even when there is time left on the clock and it seems the bonus for picking up the correct number of orbs never appears in the mission log. Pit Screamers - https://youtu.be/VaXaSEr8550 Horizon's Razor - https://youtu.be/N1-HQcqa27k Blatant Bek's - https://youtu.be/25CpueyNALk
  12. Good point and for the most part I'm all for discouraging aberrant guild hopping myself. Thankfully I have all of my conqueror achievements but I'm in a tight knit guild that focuses on raiding as opposed to Conquest so whenever there's an expansion with a new planet, we put toons elsewhere for the first week it's available. Guess it will just take more careful planning next time Bioware adds one.
  13. Good afternoon, David. This will definitely help with massive guilds that recruit and kick members week to week to bolster their numbers. But how will this affect people trying to earn their Planetary Conqueror achievements and titles? It is very common on Star Forge for players to join guilds taking over a planet so they can earn the achievement even if it's not with their primary guild. Perhaps this itself was considered an exploit but I am curious the devs thoughts. This would imply that there is no longer a way to earn one of those titles if you joined the guild AFTER they invaded the planet, correct?
  14. Welcome, Jackie! Honestly, it's fantastic to see the game thriving enough to bring on another community manager! I've been playing since beta and early access and after seeing so many fantastic team members move on over the years, it's been really great having the current fantastic team serving as long as they have. Looking forward to seeing what you add to that team. As for sentimental moments, I'll give you two of them. The first was meeting the team in Chicago last year and having them all sign my Gnost-Dural Journal. Here's hoping to get you added to it at a future event once we're out of Covid. Spending an evening with the team and so many other players/fans was amazing. And to give you an in-game one, I have a number of fantastic memories but I think the one that sticks with me the most was being among the first groups in Storymode Eternity Vault and having absolutely no idea what we were doing in December of 2011. None of our gear looked good (No appearance editor or dye modules yet), most of us didn't have all of our class buffs or datacrons collected yet, and there were long nights of trial and error, especially on Soa.
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