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BogiWan

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  • Location
    UK
  • Homepage
    http://www.honourforever.com
  • Interests
    Gaming, PC Web Design, Films, Sci-Fi
  • Occupation
    Security Officer
  1. Not sure if this has been answered or not so forgive me for asking: Once you complete the galactic season, do any of the dailies/weeklies completed afterwards have their xp go towards season 2? If not then what incentive do we have to continue the daily & weekly tasks if there is no rewards after completing the season?
  2. Thank you for clearing that up for me
  3. Hey everyone, sorry if this question has already been raised. Is there meant to be a cut-scene for the Carrick Station Penthouse? When you go there you have to hit the space bar then you get a blank screen before you load in to the stronghold. Is it a bug or still under development?
  4. I thought today's fix would have sorted the Daily PO: Rishi Daily Missions?? It still says 0/4 complete section x (Daily) missions so what's the deal with this one??
  5. OK what bright spark added the amplifier list to our character sheet without giving us an option of switching it off or disabling it? Will the DEVS please stop making unnecessary changes to our game and get back to fixing the bigger issues. As someone who subs I expect to have the option of turning off your additions to my displays if I want, so please stop altering our game with needless additions. We already had the option to click an icon to display the amplifiers, which popped up on a separate list. I know you DEVS are probably bored with lock-down but really stop screwing things up See Link For Picture>> Amplifier List On Character Sheet
  6. I know this has probably been asked about before, but it is still a valid issue that annoys a lot of us out there. Title preview (in this case a stronghold, but planetary control titles are just as bad Please either add a close cross on top right-hand corner or reduce the timer for how long it stays open and displaying the title.
  7. need help: original post OK I need help please, since the update I got the 311 error when launching the game. I updated the launchpad by running the download file again, now it is stuck on "The launcher is being updated. please wait..." I have updated the launcher settings to include "bitraider_disable": true "bitraider_download_complete": {} "PatchingMode": "{ \"swtor\": \"SSN\" I have been trying to get hold of the launcher repair utility from http://cdn-patch.swtor.com/patch/LauncherRepairUtilityD2020.0.6.exe but this link does not work anymore, any devs available to help me fix this?
  8. OK I need help please, since the update I got the 311 error when launching the game. I updated the launchpad by running the download file again, now it is stuck on "The launcher is being updated. please wait..." I have updated the launcher settings to include "bitraider_disable": true "bitraider_download_complete": {} "PatchingMode": "{ \"swtor\": \"SSN\" here is my most recent launcher log this is driving me mad, please someone help me with fixing this
  9. Seems to have fixed itself https://i.imgur.com/zwtvZw4.png
  10. The taxi points aren't showing on the map or on taxi destinations or my instant travel See screenie below https://i.imgur.com/jUUd9EG.png
  11. Since the start of the Event: Rakghoul Resurgence I have noticed the dailies are not listed in the solo activities menu anymore. Is this a bug? I have found I need to travel to each location manually and use the terminal to get the dailies. The areas are not listed in the activities menu so cannot use the travel option there. Screenshot below
  12. I have just done this quest and yes it still needs to be improved. I agree to make the whole area instanced, the respawn timers are still too long and it's a pain if you get others down there at the same time. Can't be that difficult to add in an instance doorway at the entrance to the cave surely??
  13. Galactic Alliance Statue Please can you update the quantity we can use to at least 5 so we can have one in each stronghold we use?
  14. Did a quick search and found this thread, I'm having the same issue, the modulated voice sounds terrible, like she's talking through a telephone. I hope the devs fix this issue so that when a helmet is hidden the modulated voice is switched to normal (fingers crossed they actually read this post) Did this and it's fixed, thank you
  15. Free Flight I know this has been suggested so many times before and Bioware's responses have always been it would be too big to impliment, but here's a few suggestions on how it could work. Each planet would have an instanced space area that you could load in to, similar to the space battle areas already in the game You launch your ship from the planet hangar as before The cut scene and loading screens do their stuff Now when you are in space you use your space map as before but it gives you 2 options, 1. pilot ship or 2 open space map Option 1: Pilot Ship... this would load up an instance map (maybe have a cool cut scene with your crew preparing for the upcoming battle) it would load your ship in on the 3rd person view (like in the rail system space missions) and it would allow you to fly around the immediate space in the planet system where you could run into smugglers, bandits other factional ships and you attack or have to flee and engage your hyper drive before your shields fail. You would also have to dodge asteroids, space debris etc. There could be the odd derelict ship floating in space that you can dock with, board and investigate to see if you can salvage anything from it (docking would be a cut scene) Investigating the ship would load an instanced mission (loads of possibilities here) Now if you fly too close to the edge of the map you would get a warning box appear saying 'Engage Hyper drive?' Yes would take you back to the system map selection screen, No would automatically steer your ship away from the edge of the map, ignoring the box would automatically stop your ship. Now if you want to land your ship again, fly towards the planet and as you get to the atmosphere of the planet there would be a cool cut scene showing you flying towards the spaceport, then the loading screen would do it's stuff and you appear in the spaceport docking bay. Going from free space flight to pvp, simple really... just have a docking station in space, you approach, dock then you get the pvp space screen appear and you go from there... Option 2: Open space map, as per normal hyperspace travel to other systems. With the space flight mechanics already in the game, this could be achieved by making the space area around planets just another instanced map you load in to (just like you load into the pvp space maps) the doorways and exits would be the planet, pvp docking bay and the edge of the map. Each planet system would need to have it's own instanced space area, but missions and bandits could vary from system to system, some friendly others not depending on what faction is in the area.
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