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Illeva

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    UK
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    Star Wars!
  • Occupation
    Content Creator
  1. Are you able to quickly locate your Priority Objectives and efficiently track them? - Yes. Do you feel like you have agency to make decisions regarding your Priority Objectives (which aspects of the Objectives to complete, being able to complete them with friends)? - No. Currently I have 2 weeklies available - Unranked Warzones and Galactic Starfighter. Both PvP focus and something I do not engage in. When tracking multiple types of objectives, is it clear which ones are your Priority Objectives versus those which aren’t? - Yes, it's made well clear by the purple colour, compared to the normal yellow colour. Are the Priority Objectives clear as to what needs to be done to complete them? - Yes, it gives the amount that need to be done to complete the objective. Is it clear how Priority Objectives contribute to the progression of Galactic Seasons? -Yes, when I click on a Priority Objective it states "Season Points +12" What feedback, if any, do you have regarding the new Refresh feature on Priority Objectives? - I got to use it, and it went from doing either Operations/Hive Queen to Galactic Starfighter. Granted I seem to only have weekly objectives available, so can't really confirm when it comes to daily objectives. Any additional feedback you may have regarding this latest update to Galactic Seasons is welcome! How about having a list of maybe 10 things per day to achieve your 2 dailies that will be mixed up every week? For example have 3-4 casual PvE activities. Example: "Do X amount Heroics", "Complete a SOLO Flashpoint" or "Kill 75 NPC's on X planet". Have 3-4 PvP focused activities. Example: "Win 2 unranked matches", "Complete your Daily PvP" or "Go on rampage in ranked" (I'm not a PvP'er, so I'm sorry if these are a bit off.) Have 3-4 group activities that could range from Flashpoints to World Bosses or even completing a specific Operations. In this way you reach all sorts of players, everyone will feel fulfilled and happy by being able to have a few choices a day to complete their daily objectives. And possibly make a separate tab from Conquest, which will make it easier to navigate.
  2. - "Are they clear as to what you need to do to complete them?" Yes, if you use the "Daily Priority Objective" from the Galactic Seasons window. - "Could you find them quickly without having to look hard?" Kind of. Had to get used the fact they had changed name. I think it could benefit having its own tab, instead of being cramped in with Conquest. - "Could you efficiently track their progress?" Yes, This is spot on, even with how many kills you still need, if that is the sort of daily. - "Do you feel the Daily Objectives are ones you can complete in 20-30 minutes?" Definitely. - "Do you feel the Weekly Objectives are ones you can complete in 50-70 minutes?" For the most part, yes. Depends on the group you're with - "Do the current list of rewards appear appealing?" It's okay. Some of it is more exciting than others, but that is to be expected. - "How do you feel regarding the cadence of rewards (when you get which rewards when)?" I believe most 'Battle pass' systems have gaps in as well, so I think that is okay. - "Does this second vendor help clarify what rewards are Seasonal and which are rotational?" Yes, by the name of the vendor alone. But will the second vendor always be there then? - "Were you able to quickly and effectively determine which Reward Levels were eligible for Catch-Up?" Yes, very clearly stated. - "Did you utilize Catch-Up? If so, how many Reward Levels did you purchase?" I did. I caught up with 5 levels. Didn't have enough credits on me, but it didn't seem to charge me. So I am guessing that was a bug? - "What are your thoughts on the current credit pricing model for Catch-Up?" I think it is fine. I am not sure if this was intended, but as in the prior answer I mentioned a possible bug. If I tried to unlock all 5 levels, then it was too expensive, because it charged me for all 5 levels at the same time. But when I did it one level at a time, I could get 5 levels, because one level was a small price that wasn't changed. Next one a bit more expensive, but I still did not lose my credits, and so on. (I hope this makes sense) - "Did this feature make sense to you?" Yes, EZPZ! "Any other general feedback you may have about our Catch-Up system are welcome!" I think we should be getting more tokens. I do not think we should have to choose between a Stronghold, new weapons or old rewards. For example the Makeb Gazebo decoration cost 3 tokens. 3! If you like decorating, then that is very expensive for one decoration, especially an old one, when there's new rewards you'd like to get your hands on as well.
  3. Good to hear from you. I'm glad to hear you're all okay and keeping the spirit up. We look forward to a fully operational and recuperated team after this crisis.
  4. These sound like really good changes and it's great to see that you've listened to feedback. However I am not sure this will address the issue of large guilds invading Small Yield planets, accumulating hundreds of millions of points and effectively blocking any chance of smaller guilds from competing entirely.
  5. First of all, it is awesome to see, that there is a willingness to make accessibility changes in SWTOR! It will mean a lot to the players who really need it. I came across a player on Answer HQ, talking about the newly added Purple Sparkle Powder and how it can cause seizures. That is a very real problem for some gamers unfortunately. An EA Live QV Team Member has replied to the thread thankfully, but it can't hurt to confirm it and make sure it is seen: https://answers.ea.com/t5/Game-Information-Discussion/Login-Rewards-Feedback-Please-reconsider-one-of-them/m-p/9937106/highlight/true#M1533
  6. Hi... Wouldn't it be awesome to get some cool lightsaber chrystals in teh game, like in The Force Unleashed. Especially the white with black core. How does that sound? Best regards Winnie
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