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bryceccoleman

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  1. With 6.0 some brain dead person or persons in BIOWARE decided to destroy crafting for any and every item using grade 11 materials. Endless extra combine steps, material requirements at 20 times the amount of materials required for a similar grade 10 item, requiring master mode flashpoint, conquest or operations materials for even green 268 gear etc. Simply put crafting is no longer viable. 1. Material requirements are 10 times plus above 5.6. material yields only marginally increased on missions. 2. Green 268 gear requires an Isotope Stabilizer from master mode flashpoint, operations or ranked warzones. 3. Blue 276 augments require a Processed Isotope Stabilizer from master mode flashpoints, operations or ranked warzones and Solid Resource Matrixes from personal conquest and you raised the personal conquest level to 50K from 15K. 4. Basic items that were 2X2X2 mat requirements are now 10X10X10 such as assembly components, stims, med packs You need to revert to 2X2X2 or only a slight increase to 3X3X3 to account for the increased mat drops. The reinvention of crafting represented by this expansion is an unneccesary step backwards in crafting being viable to the game. Only the super elite will have access to crafting for viable gear. This pushes most players into the mercy of drops from Renown advancement only. I am canceling any further subscription for this account and moving on to something else. ERIC YOU NEED TO FIX THIS
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