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Frankforcer

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  • Location
    some where in sheepvile
  • Interests
    Nothing really maybe like football and eating
  • Occupation
    Bum
  1. I just subed..... To Rift for a year.... BB SWTOR..... Its awesomesauce....
  2. Ea don't make games they make cash cow's.... Fact !
  3. Funny thing is all the smart asses ripping into the part of the community are finding to game hard to play at the moment are just shooting them selves in the foot. All you are doing fan boys is giving them more reasons to quit, guess what that's bad news for you. More that quit, the worse the game will seem and the more will quit. Soon you find the game will be lifeless and you will be still paying a sub. So who is going to lose in the long run ? Think about it ?
  4. Sorry this bit almost made me pee my self LOL
  5. I agree, fact I been dragged into it is major /facepalm to my self I feel more stupid for falling for this bait then anything else.
  6. Not just guildmates friends as well in other guilds. No its our opinion and that's greater then just yours. You an imp player by looks of it and thus you hardly going to be hating the game are you lol. I did in 2nd post after that state the bullet points was imo, just didn't think I needed to state that as it was pretty clear to anyone with out an agenda to start an internet fight. As for the last bit of your post thats in your opinion remember, but if you really got what I was saying is that the expertise is the problem not lower levels fighting 50s that is just a by product of the problem it effects 50s vs 50s as well. The problem IMHO is that we going down same path as wow with the resilience stat and that will ruin pvp imo.
  7. I did read them and I think it will only make the problem worse. Plus why do I need to state imo. When you clearly are taking that as the default stance ? Maybe you should right Thesis on the "Reality and the opinion it states on gaming forums" and show us all the wonders of your mind.
  8. Yep and any good scientist will say nothing is 100% proven, everything is there to be challenged. But like you said this is game forum, bravo.
  9. No wrong, because its not just my opinion as many points have been agreed on with my friends, so you could say in our opinion if you want to get all smart *** about it. But anyways the fact parts I mentioned was the expertise aspect, I yet to see anyone disagree with that point ?
  10. No not really, my guild has 279 members and i seen 34 (some are friends out side of guild) quit in last 2-3 days. All with same basic peeves as I just mentioned in that post. Tho the pvp is boring ect is from my own experience and off my friends I give you that. But rest of my post is kinda spot on and if you want to argue the points be my guest.
  11. Reason they OP is because first off they just OP to start with with the skills they given. Add to that at 50 the 10% healing/damage and mitigation and they just impossible to kill 1v1. Add that to team of 4 of them in pvp and its crazy. The expertise thing is very important because tanks/DPS with no heals suffer because they only get 2 + effects from expertise as the sith Inquisitors get 3 and it really counts in the end game pvp.
  12. Really tho is a guild bank going to really keep us interested ? PvP is boring. End game content is boring. Ilum is pointless. (see more gold farmers in Ilum then people pvping) Not to mention how unbalanced pvp is @ 50 if you not Imp, due to animations bugs.Then you have problem with one side winning more and getting ahead and making it very hard for other side to catch up gear wise. Still haven't fixed group bug so when you leave pvp you have to setup group again. (this alone made my friend quit). I fear the damage is already done, on my server at least any ways. You got 40% more imps and they mostly are all 50s with almost full pvp sets. Rep are mostly 30-40, some 50s like my self with almost full pvp sets. Enter a Wz and are faced to fight 6 50s with full sets with only 2 50s and 6 low levels. Problem is if anyone sub 50 fights a avg geared 50, its always going to end in lose because of expertise. This is worst part for me, bioware have gone down same route as WoW and ruined pvp. They just had to add an elite stat that totally ruins pvp. Taking it beyond skill and turning it into a gear feast. That for me is a bridge too far.
  13. Yep I stopped my sub , nothing to do. Guess I pop back in march or when ever the update is to see if things have improved.
  14. No I agree, pre-launch its down to Dev's. I just saying if there was a little more common sense in the general public this could have been less of a problem. My plan for launch would have been. Stage 1 day 1-2 put all guild attached players onto the servers. Stage 2 looked and seen how it worked out. Worked out how many players was left. Seen how much space was about. Stage 3 day 3-7 left people in and monitored with servers ready to go as soon as they get to full. I also would have put a over cap on servers to block new accounts access to those servers if they went 5% over limit. Also I would offer a transfer service from day 3 to day 10 for any one waiting.
  15. Wasn't that a good hint ? I mean come on I joined one day one with my guild it had ques and was laggy I left it and joined another.
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