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Nemarus

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  • Interests
    Worshipping the TIE Fighter PC Game
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    Software Design Engineer
  1. I don't get outraged by much. I've been a subscriber for years with little to complain about. But if you remove the ability to customize Shae, I will be outraged. It's a slap in the face, in clear defiance of obvious, widespread user feedback. We want to be able to customize our companions. You should want us to also, since it gives us another body to put Cartel Market outfits on. The fact that I could customize Shae was a delighter. I promptly dressed her up in the same armor that my wife's red-headed BH character wears. I showed my wife, and she was thrilled too. If you "fix" this, then you really are lost.
  2. Wednesdays and Thursdays are the worst for me. I can make any other day work though.
  3. Remember guys--the goal is not to come up with the perfect comprehensive solution. The goal is to come up with something that can be done by a junior dev in a day or two. Advanced Capacitor does that. Any attempt to balance missiles is far more complicated. Fortunately, if enough people used the Advanced Accuracy Capacitor, it would make Distortion Field less desirable. That would mean less Evasion ... and also fewer missile breaks. That would indirectly buff missiles for all ships, including the Pike/Quell. And as Siraka noted, the Pike/Quell has combinations of other components unique amongst the Strikes--namely Charged Plating + Thrusters + HLC + Cluster Missiles. That alone (if it had an Advanced Capacitor) would give it a unique niche and role to play, and the second missile is just gravy to apply pressure at longer ranges. As for the Clarion/Imperium, I really don't think it would be too OP. The lack of armor piercing and thrusters means it will always be offensively limited. It would remain a support and defense ship ... albeit with a little bit sharper teeth. As for Ion Railgun ... the goal here is to make Strikes exceptionally powerful in one axis--primary weapons. But even if they have tremendous offensive threat, a team should still be able to counter them. Ion Railgun is one means of doing so. Shield-piercing or snaring mines are another. Or simply good Scout outmaneuvering. All these would still be possible--it's just that the penalty for not countering a Strike would be far more dire (whereas currently you can safely ignore them in most cases).
  4. Out of curiosity, in what builds/circumstances do you think the Clarion in particular would be OP with the Advanced Capacitor? Obviously Power Dive makes it a bit more squirrely than the other two Strikes, and it's definitely more hardy than either of them (with or without Charged Plating). But offensively, it's much more limited than the Star Guard or Pike. The lack of HLC means that it can't really get absurd ranges, even if it takes the Range Advanced Capacitor. It also means that it can't have easy Armor Piercing, which means that even if it has the Damage Advanced Capacitor, it still couldn't really deal with other Charged Plating ships. The lack of Thrusters means it's still going to get outmaneuvered by Scouts and the other Strikes. Basically, it'd be a really tough tanky ship, but its offensive potential (even with one of the Advanced Capacitors) would still be limited compared to other ships (but much better than it is today). As for what could counter it, in open space it would still need to worry about Ion Railgun. It'd also need to worry about other Strikes using AP HLC's with the Range Advanced Capacitor. On a satellite, just like today it can be tough to kill, but is still very vulnerable to Interdiction Drone/Mine snares. Am I missing something?
  5. I posted this a long time ago, and the idea was generally liked, but as often happens, discussion broadened it into something far too complex. I think there were higher hopes of more dev support then. In case a dev happens to wander into this forum, I wanted to re-present the original idea -- because it's really, really dead-simple to implement (we're talking XML changes here), and it would have such a positive effect on the game. Would it fix all problems? No, but I don't think I've seen any other suggestion that hits so many birds with one simple-to-code stone. The proposal: Replace every Strike's Capacitor with an Advanced Capacitor. The Advanced Capacitor, like the normal Capacitor, would let you choose ONE of three primary weapon buffs. Exact numbers can be debated, but let's start with: +50% Damage (+20% base, +30/40/50% upgrades) +50% Accuracy (+20% base, +30/40/50% upgrades) +30% Range (+15% base, +20/25/30% upgrades) The Damage buff is significant, and lets a Strike pose more of a burst-damage threat, even in close combat under a satellite. This makes them useful against just about anyone, if they can close distance -- which means stopping Strikes from closing is actually critical, instead of "I'll get to that Strike when I'm bored" like we have now. The Accuracy bonus makes the Strike a stronger anti-Scout platform, and if used widely, could sway the meta away from Evasion. Also, I'd start this off as the default selection for a new Strike -- the starting 20% would let new pilots essentially ignore passive Evasion, which will give them a better initial impression. The Range bonus allows a Strike to really own its mid-range role and exert pressure and threat from a distance. It also allows better synergy between HLC's and torpedoes. The stretching of Range also supplies a secondary buff to Damage and Accuracy--but neither is as significant as the bonuses provided by the dedicated Damage or Accuracy choice. Depending on your choice of Advanced Capacitor, you can tune your Strike as you want. Close-range bruiser, Scout hunter, or long-range artillery. And since your opponents would not immediately know which one you chose, you'd have the threat potential all three--meaning each Strike would have more battlefield influence. Regardless of your choice, your primary weapons (even Rapids!) become menacing. Strike HLC is best HLC. Strike Quad is best Quad. The best part is that it's dead-simple to implement. Just make a new minor component and only give it to Strikes. Swap out their normal Capacitor for an Advanced Capacitor. No change in UI infrastructure or mechanics needed. Some may wonder why the Advanced Capacitor doesn't have a Frequency option. It could, I suppose, but I'm not sure anyone would take that instead of one of the above options, so I omitted it. It feels like a trap. I know others built on this before, but I really think we need to be realistic with our expectations. If we get a dev, we want them to do something quick, simple, and impactful. I think the above fits that need. Idea originally posted here: http://www.swtor.com/community/showthread.php?t=836984
  6. No I did it while waiting for a pop this morning, with Paint.Net Took about three minutes, and most of that was tracing the HK head from the source image.
  7. http://imgur.com/xW9cWNX Ew, it's a Strike.
  8. It seems exactly like your style. And you said you did so two days before April Fool's Day, on March 30: It really doesn't matter to me at this point. I realize it was a mistake to post the link here. But you now claiming your admission of reporting my earlier post was as an April Fool's Day joke(?) two days before April 1st is pretty silly. Besides, whether you reported it or not, I don't think anyone's opinion of you changes, so I wouldn't worry too much.
  9. Wow, thank you, Verain. I really appreciate that. The truth is I feel very frustrated and embarrassed about this whole thing. My whole intention was to unite a creator, who was taking the time to appreciate our underappreciated GSF, with the most likely audience. I thought I was doing both him and my fellow GSF fans a service. But in the end, I got his shop closed and a bunch of criticism here. So thank you for understanding. I was really beating myself up over it all day. Honestly I thought the only reason the designer wasn't posting here himself was because he wasn't a subscriber. And indeed he is quite shocked he got the C&D, given what other Star Wars and SWTOR content is on Shapeways, TeeFury, TeePublic, etc. As for whether Krixarcs reported my post with malice or not, I can't say. He is beyond my understanding. Certainly the rest of his posts suggest a pattern of him enjoying upsetting and denying others.
  10. Except the Internet is filled with unauthorized Star Wars merchandise. Sites like TeeFury, Teepublic, Woot, etc. post Star Wars T-shirt designs every day. None of them get cease and desist orders. Shapeways also has many other designers who create models of ships from Star Wars, Star Trek, Battlestar Galactica, etc., including from SWTOR. Links to those have been posted in forums before, with no consequences. The reason this store got taken down is because Krixarcs reported my post. Plain and simple. I totally regret posting here, and I certainly bare some of the responsibility, but if not for Krixarcs, the store would still be up. It's not like anyone from BioWare looks at this forum without a report.
  11. It wasn't my shop. I don't know how to 3D render. But I do frequently shop on Shapeways for custom miniatures for the X-wing Miniatures Game. So imagine my surprise when I came across someone making beloved GSF minis! And not only that, but the designer was willing to offer custom component commissions! So, as a courtesy, I wanted to help the designer (whom I don't know) get more business. And more importantly, I wanted to make sure that my valued Eclipse Squadron ally, Krixarcs, knew about this opportunity. Surely he would want a custom Dustmaker model to keep on the nightstand by his bed, and to show his grandchildren someday. After all, someday the queues will dry up on all servers, and wouldn't it be nice to have a few small mementos with which to remember this game we all love? Alas, it looks like the store has been shut down. Somehow, BioWare learned about it. But it's okay. I'm sure BioWare's copyright watchdogs went straight to Disney and Hasbro to inform them about the huge demand for custom GSF merchandise. I suspect we'll be seeing a new line of officially branded, Galactic Starfighter models, with swappable components and paint jobs. No doubt the Dustmaker will be in the first wave that is released. So patience everybody! I'm sure they will probably hold off release of these models until they can make it coincide with the mega-GSF-update we know is in the works.
  12. There's a new designer on Shapeways who is making 3D ships. I tried to post a link to his shop, but it was removed by the mods. If you're interested, send me a PM and I'll forward you the link. Currently, he's got Sting, Blackbolt, Legion, Razorwire, and Decimus. I've asked him to make a special version of the Blackbolt with the components I always use I'm sure he'll take other requests!
  13. "Your Honor, I don't know these people." There were some good matches last night ... or at least fun ones. It wasn't planned that we'd be a "double premade". Last night just so happened to be the first night where we had the critical mass to create Eclipse Wing. I don't remember facing Drakolich. Who was he? And who is Xiaoyu on these forums?
  14. Darnit, I was looking forward to this and prepping an alt Pubside for it, but I have a Team X-wing Miniatures tournament Saturday, and I can't ditch my team If it finishes early (unlikely), I'll pop on.
  15. So Flavis, can you please elaborate on the vague, generalized accusation you made about the entirety of Eclipse Squadron? I still don't understand what you're saying happened.
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