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Lord_Vanidas

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  1. Yeah, they somehow manage to display less information while taking up far more space. Quality UI design xD
  2. I was really excited to make an Imperial Agent Commando, got full Imperial Trooper gear and everything. But the leveling system is a nightmare now... No Group Finder FPs until level 50, at least 20 removed from the queue. Not to mention, the abilities I have access to are at least 10 levels lower than what I would've had in the previous update. Went in with an open mind, but this was a massive disappointment. Increased grind to get the same level of battle power you could before. The sheer amount of people saying the new UI actually hurts their eyes is baffling, I have no idea what BW was thinking with this.
  3. I do not personally own a holostatue, so I love the idea of abilities being distributed directly rather than being acquired through a trainer. However, many people including several of my friends, have purchased holostatues with Cartel Coins. Rendering an item people have paid for worthless seems like a massive oversight, borderline fraud. Anyone else concerned about this?
  4. Since the patch, I keep having issues getting the conquest and group finder rewards. Most of the time, they just don't show up in my mission log when I complete the GF queue. Anyone know how I can fix this?
  5. I'm looking for information on how to set up my rotation on my hotbar. I've been consulting various guides (Vulkk, Merlyn, etc) and I know how to figure out what my ability rotation is. I just need to know the best way to customize my UI accordingly. Been googling around, and haven't had any luck. Anyone have any advice or guides to share?
  6. That actually looks really nice. Might go with it. It's a tiny bit darker than I'd like, but it's way more consistent with the Commandos' paint job.
  7. Went ahead and edited the post, thanks for letting me know.
  8. I'm currently using a black and red dye, and it's significantly darker than the standard Imperial Commandos.
  9. I'm trying to figure out which dye would be most accurate for an Imperial Commando. It looks like a dark-ish gray, any ideas would be much appreciated. Pictures for reference: https://i.imgur.com/h21XAdA.png https://starwars.fandom.com/wiki/Imperial_commando_(Sith_Empire)
  10. So, I'm trying to duplicate a specific color scheme used by the Imperial Commandos on Ossus and Korriban, but it doesn't seem like there are any dyes available that match. I'm wondering... If I equip a chestplate with a primary Cartel Bazaar dye that doesn't have a secondary, and equip the leggings with a secondary Cartel Bazaar dye with no primary, and then unify colors, will I get the primary and secondary of both, or will one dye overwrite the other?
  11. I know people have probably been complaining about this, but freshly-made snipers are really poorly done in the new update. They've taken most of your abilities from you and failed to give you anything you actually need. My friend also tried out Operative, and only has access to his basic Rifle Shot ability until level 10. I really hope you guys reconsider this approach. I'd much prefer the existing system - flaws and all - over the new one, especially with a lot of your core abilities being taken from you and locked behind choices. I was really optimistic about the new system, and there are plenty of abilities that I could see being pruned/combined to make the game easier to manage. But taking abilities we need without replacing them is objectively worse than the system we have now.
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