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WARDOD

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  1. I'm sorry but I don't agree with this statement and explain why: I started this post to complain about the fact that passing from a specialization to another they reset the game bars, as always happens in version 6.0 simply changing specialization in the same character. Have different interfaces, having to move everything ! He pushed me to have a single character for a single specialization .. so I don't have only 8 Alt at Liv 75 but 16 different characters... (ok not all at top, but all at lev 75) I also understand that it's just my problem If the LOADOUT will also store the position of the commands it will be perfect .. Otherwise I will have to play again as "if there was no tomorrow" to keep everyone 16 alt at combact level....
  2. I started a COMMANDO and played up Level 10 At that point I was asked to add a new combact style .. I tried to accept a POWERTECH immediately I find myself without the right weapons and without money to buy them .. so I decide to put the combact style back to commando .. cliking in combact style does NOT work !!! that is, it allows me to switch from tank to dps but not to return to the original commando .. is it a bug or am I not understanding something? In any case, the leveling experience up to 10 is normal, nothing to say .. I would just say that allowing you to change DEFINITIVE fighting style already at level 10 seems premature to me, a new user may not understand what he is doing and regret the change made in the future.
  3. Okay, thanks for the clarification. I hope that will be how they intended the loadout. We will see in due time .. now I just have to wait.
  4. ok I see some advantages and remain positive on 7.0 but the basic problem remains: Obviously I am clear on the fact that with 6.0 to play the two proposed characters I also have to change faction, so guild, heritage warehouse, etc. .. The program as present in the PTS allows me to be either a jedi sage or a sith assassin on the same character but NOT to be both at the same time. The meaning of this post is that the styles of play change in the same character, the stored "positions" of the bar are also "reset", forcing me to move the icons, and change the specific healer / dps interface so it is more practical for me to change characters than to change playstyles in the same character. Unless of course one day you can also memorize the specific interface for each character and not just the clothes and weapons.
  5. Thanks to the PTS I was able to try to set a second class to my main characters .. The question that I have asked myself is simple: Why should I do this ? I already have all the characters of all the classes, at the highest level; Different classes have different play styles different "positions" of the icons in the interface, and also the interface itself, different ! At the end I find it much more practical to change characters instead of Picking a Second Combat Style So what should I use this new feature for?
  6. I confess that I didn't quite understand how you intend to manage "multi character " drops in 7.0, I quote: "Existing, returning and new players can look forward to improvements in creating their next Star Wars character through a refactored character creation system." could you give some additional information on what this "refactored character creation system" is? Ty DD
  7. Same here... tested to download the whole game again but.. same result.. Launcher shows 100% complete without a play button to click to launch the game
  8. Deistall.. reinstall des debut.. e ca parte pa !!! c'è toujour a "installing 0% qua farie ?
  9. This is precisely what we complain about in this thread That has nothing to do with the attempt to discredit other players like this: If you want to continue to hide the problems of balance because you think that ALL the others, unlike you, they are not able to play, I doubt we will go far.
  10. This is the naif sentence read many time.. i don't doubt there hare noob.. but "stupid" .. mha and no one wonders why ? imho the games is NOT balanced a top pvp..
  11. Do you really think what you've written ? I highly doubt that we can get to level 55 without knowing that you have to click on the pylon .. or in this case that no one has noticed this in 15 minutes and explained it to him !! The thing instead more provable, that's happened, is that only one Republican has taken on check 3 imperial hiding, Healing alone and above all breaking their attempts to activate the pylon .. Simplify things by saying " Learn to play " is naive. the truth is this and I'm glad he is not the only player to noticed_ This is what happens., I do not know why ( Even though I have an idea) DOD
  12. I really want to point out a point that seems to have escaped most people, in fact is not "good players" or "not good .." people learn ow to win whit time.. Instead i noticed that being equal when the player plays PVP from level 50 to 55 !! There is so much fun, you win and you lose in egual measure and is pleasant to play !!! As soon as you pass the threshold 55 you win again... but become difficult to finish the weekly in the week. And this makes me think that rather than balance further.. you could just filtler between levels 55 so that the game goes back to being enjoyable, even for non-professionals PVP'er IMHO DOD
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