Jump to content

Strathkin

Members
  • Posts

    868
  • Joined

Reputation

100 Excellent

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I'd totally be willing to buy a few more Collector's Editions, and while the Original one offered in 2011 was wonderful, it's also now quite old even though it's now Cheaper at 2000 Coins. In 2022 they offered a limited time offering, it was only 3900 Coins... ...what I didn't like was they got away from the 1 Set of Each Republic & Imperial Faction Armor with Faction Logos on them; along with a few other Goodies, like Companion Modifications, and a few others items acquired at Vendors in VIP area! All Items Sold by the SWTOR Collector's Edition Vendors - VULKK.com While what everyone likes though is very subjective, yet big hitters are Special Forces like Commando / Troopers / Agents / Operatives; though Jedi Master's and Sith Darth's have huge popularity as well, especially if gear has Republic or Imperial Logo on them! Many would pay up 5000 Coins, if they just stuck with two really nice Faction Armors for similar classes, one for each side! Provided they had a Republic or Imperial Faction Logo's, &/or also a Squad / Division Logo on opposite shoulder pad. Those armors or garb are so very limited in game sadly, there's only a limited few available in Cartel Market, and vast majority are Alliance Armors and there's only 2! Below is an example of this similarly styled Imperial Commando Armor from 2011 Collector's Edition, just this armor is even nicer than the Collector's Edition variant, as it had similar logo on shoulders just it was only black, yet didn't have the Imperial Logo on the front chest. This is from the Squad you see Tavus send against you, during the Commando Story: I really think this is a missed opportunity, they haven't really realized... ...doing what they did with the Original Collector's Edition, going up to the VIP area to acquire various Items even if they cost a few Credit's.
  2. Yes I agree whole heartedly with that statement above, it's also why we'd only see less content not more.
  3. @Traceguy I only use System Feedback in Other, otherwise it's disabled in all my other chat (tabs) of course... The channels enabled in Other (tab) is only System Feedback & Conversations, that's it, similar to what @LD_Little_Dragon said; it's turned on no where else, only in Other (tab) just with System Feedback & Conversations. Still the problem is when you switch to Other, and want to read what's posted it's a lot of channel leave / join spam you got to filter thru... I'd be fine if we could filter channel join / leaves from System Feedback, or move it to a sperate channel: System Feedback: want to see, Gear Drops, XP, Conquest Deployment Points (Conquest/Achievements) & Commendations. While Allies is quite popular, leaving isn't a solution either, despite that's 80% of the channel join / leave requests I see. It's just too effective in helping you find others for group content, even more so than General Chat Channel at Fleet. Which is why I have both General and Allies channels enabled on 4th (tab) along with Say, Whisper, or Emotes in my Forth Chat (tab) for instance.
  4. Again, show me how I still see the Gear Drops, XP, Conquests & Achievements? Yet you can't answer that, while saying to just turn it off System Feedback. I only use Other for System Feedback because it works best. Yes I also only click it when I want to see System Feedback, yet 99% of it is spammed with channel join / leave request. As the OP stated, I could just leave Allies, that would likely eliminate 75% of the channel / join / leave requests; yet that isn't a solution, nor is leaving a guild that's got often a 900+ members. *sigh*
  5. Sadly, this would likely mean a larger drop in revenue, if they went for a Lifetime Membership; unless (see below)... Star Trek Online tried that first, and now they are liking kicking themselves for introducing that first, before they only later tried a reoccuring monthy cost. Yet why would people subscribe for 15.00 a month if the last 11+ years they offered a Lifetimer Account for 200.00 US Funds, yet regularly offered at 50% off for 11+ years of the 15 they've been going. So most of their revenue is from either lock box sales, and or in store purchases. Yet given all the Free extra Items they include up front, your getting almost 125.00 dollars in value up front thru new Free Items. Now if you also paid 50% off price, your earning your 100.00 investment back instantly and it's already paid for itself and then some; yet your still earning $60.00 in game Currency yearly, or 500 ZEN each and every Month continous! So clearly it wasn't too well thought out over there... ...now I say that because while new Lifers will generate a spike in revenue, most wait for that BIG SALE once or twice a year, so very few are purchasing that each year because those who already have it are coverted for life. And while a few will still find value, when there's a 50% off sale, it's really only creating a small in flux of Credit's. Now those who have been Lifers for 5, 7, 9, 11, 13+ years are laughing all the way to the bank. So they require people to buy ZEN for new Items in Store; and the 500 ZEN strip end gives those Lifers $5.00 discount each month; with no re-occuring revenue once you've acquired the item, unless people are buying extra ZEN. I'd rather they approached Lifer in a different way for SWTOR, than shown above, not one that further encourages people to cancel their monthly Subscriber for a Lifer Account, that continues to pay out 500 Coins each month. Lifer would create a big initial burst of Revenue, yet it then mostly stop and trickle down to a small in flux, which would only result in far less updates and regular content that we already see the last several years. Where if they instead reintroduced the idea of Collector's Edition, as something that is complimentary to Subscriber's, Preferred, or F2P Players alike it might encourage more to buy them. So I'd rather see a new Collector's Editions released perhaps once a year, perhaps offered around 50.00 to 59.00 dollar range, or offered for 5000 to 5900 Coins in Store. It would encourage more to buying &/or spending Coins as well, especially if each continued the tradition of offering a few nice new or even more updated higher texture pieces of Faction Gear, or other Items that you couldn't get anywhere else. That be a far better way to regularly incentivize players, without encouraging far more to cancel there subscriptions, they need to encourage more to regularly subscribing!
  6. @Traceguy Thank you again, it still doesn't help, just as I said before... ...your missing out the reason why we need it enabled! How do we see the Drop Info, XP, Conquest Deployment Points (Commendations & Achievements) we or others receive in group? We'll loose all the important stuff we want to see, just to filter out the channel spam! It's why I clearly suggested moving that info to a seperate channel for Channel Feedback, so if people want to see who joins or leave a channel they can. Yet I'd suspect that 99% don't care about who joins / leave a channel, the why is because a Guild can have 1000 members, yet a popular Channel like Allies can have well over 2500, 5000, or more members! So often you can scroll up several pages, just to find the few pieces of info on drops, etc... you want to see! *sigh*
  7. No, that doesn't work, still thank you for trying! I like many others, including the OP, want to see the DROPs that are given to party &/or myself, which is why it's still on; we just don't want to see all the channel joins & leaves. It's why many want channel join / leaves in a new "channel" called Channel Feedback, then System Feedback be valuable! The Drops of Gear, XP, or CDP nobody minds at all, everything else is just fine; except all the channel join / leaves... Be amazing if they made that one simple change! @CommunityTeam
  8. I do something similar to the person above with four tabs, yet I also really "dislike" seeing the channel (add) / (remove) messages; it would be wonderful to hide channel joins & leaves! All I have in my 2nd (tab) "Other" is System Feedback, and while most want to see what drops are given. They don't want to see channel join / leave requests for every user who comes & goes into each channel. Great idea by the OP author @Merkvah for this to be filtered out of system feedback.
  9. CONQUEST: "I find it abnormal that the biggest conquest points are always in pvp, it's discrimination." I've honestly wished for a few years, they add a few extra World Boss CQ challenges each week for PvE as well; one way to do that, be returning Dark & Light World Boss on various planets. Then some weeks we could have defeating so many Dark or alternatively Light World Bosses depending on the Calendar with two Weekly goals I & II. Sadly many of the PvP achievements are after all repeatable Daily, yet most of the PvE larger CQ points are only repeatable once a Week. Also most of the +50k CQ points are always for PvP as you say... ...the only exception is Uprising, and while they are good at 91,260 (Story) or 116,610 (Veteran) they are also only Weekly, unlike PvP which is a Daily repeatable. While GSF has the Combined GSF of 4 different bonus (37,750 for Striker, Scout, Bomber, Gunship) those are also only once a week, yet all the other PvP like the Daily Starfighter: Achiever (Complete Weekly) CQ of 125,970 which one Character, which can repeat 3x each week. Then the Dailly Warzones, or Arena also grant 163,930 CQ, and those can also be done by Several Character's each Day for a lot of CQ. While there are a lot of smaller CQ points for PvE than there is for PvP, it also takes a lot longer in PvE to build up higher Conquests goals upwards of Million over the course of a week.
  10. 500 Jawa Scrap has always been extremely high, and honestly a Dark sided Jawa asking that much... They should lower it down to 375 Jawa Scrap, even then it's a high cost, to get 25 - 50 BPF of 1000's credit's each! Jawa should also sell older drop chances, like Brrazz's Gift: Dark Spores and several others as well... I mean Jawa Scrap takes considerable effort, earning 2 Jawa Scrap for every 320 (premium) green piece. NOTE: Mean while if your collecting Dark Spores, which he no longer sells, you also have to dismiss Companion for them to drop! They seem to be encouraging the Scrap Vendor, to trade 10 Scavenged Scrap, or 10 Assorted Droid Parts for Trade-up pieces. Yet they aren't helping, by limiting what Brrazz is allowed to sell. *sigh* Still it's a lot of deconstructed gear, at least Jawa Junk, Assorted Droid Parts, and Scavenged Scrap are Legacy Bound!
  11. Description: "Reduces the cooldowns of Concussive Round and Tech Override by 15 seconds each. In addition, Tech Override grants a second charge, making your next two abilities with an activation time activate instantly." PROBLEM/BUG: Overclock, is not granting the 2nd charge of Tech Override, it's only reducing the cooldown of Concussive Round & Tech Override by 15 seconds. NOTE: Mercenary - Arsenal on IMP has Power Override, this provides 2nd charge for Imperial Characters just fine! @CommunityTeam
  12. I'm just surprised I've not found 1 posting about it anywhere on the forums?
  13. NOTE: I updated this to correctly reflect an actual BUG that still exists in game. @CommunityTeam
  14. Note: This is updated from the Original Bug Report I first suggested.
  15. I had absolutely no problem finishing it, not did I say I was having problems finishing, if you simply run around Z00M doesn't heal that much. It's why I provided the CLUE and then said, "That also seems to stun him briefly, so you are given a bit of a break from his attacks". This also assists your heals as well to recover! I was only trying to help others, simply because it wasn't showing any yellow or red area's to avoid...
×
×
  • Create New...