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JohnnyJP

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    Celebration, FL
  1. Through the Classic storyline missions, you receive gear rewards for Story mission completion that is named for the planet you are on. If you have sold some of these items off (and it is too late for the Buy Back option), is it possible to re-acquire this gear somehow? Or is it a “you’re outta luck” situation?
  2. I have not had any issues recording gameplay video with BGM for the past 2 years. The only thing I get are the Copyright Claim for the music and a note that the video cannot be monetized... but it can continue to be shown unedited. ... which is no biggy since it is just recording gameplay video for when SWTOR eventually does follow in the footsteps of SWG and sunsets the game. Starting about 2 weeks ago, I have been receiving a lot of "Blocked" noticed from UMG due to some of the ambient music in SWTOR like what you hear riding in the cab while you are in Nar Shadda... not the John Williams stuff. Has anyone else been running into this lately too?
  3. I was wondering if there is any SWTOR-only music that is available to use in the background of videos when making SWTOR content on YouTube? I know when the John Williams stuff kicks in, it throws a Copyright Content notice. If so, is there a download link to that music? I did find an old link to let you listen to some of the classic music (https://www.swtor.com/info/news/news-article/20111201), but I did not know if that was allowable to use in videos... and if there was also music for the post-Classic expansions. Thanks
  4. I know this is like 10 years late, and probably mentioned before, but can you adjust the way this quest works? Current Issue: In Voss, you pick up a quest in Camp Talanis.(Rep Side, not sure on Imp Side atm) which is in the far northeast corner of the map. You are tasked with destroying the power generators for the Gormak gun in the far south part of the map. Once you destroy it, you care called back north to the camp where you pick up the next quest. The quest is to enter Jokull's base that is under the gun you just disabled in the far south side of the map. Potential Change: Can this be adjusted to when you destroy the gun's power generators, you get a Comm Call which delivers the next quest? This would shave 10-15 minutes of mounted travel time that doesn't have any additional side benefit since it is just back and forth and back and forth travelling.
  5. For the Smuggler Story at the end of Balmorra When speaking to Akaavi after reprogramming the Droid Tugs, I chose the following... - Answer her, Moff! - I'm afraid this is it - I'm washing my hands of this - Then take him Akaavi kills Moff Tyrak Then during Sixer's final debrief and Numen conversation - What's next - [Flirt] I can arrange that - I shouldn't Moff Tyrak is still speaking a line when you do your final debriefing with Sixer/Numen
  6. Since I am new to the SW Battlegrounds, I am not sure if this is me not understanding the battleground mechanic or if it is cheating. But there were some people that after they were killed, they would almost instantly be back at the turret control point... and it looked like they were flying the speeder to the turret control point instead of the normal dropoff point. Is there a way to hop off the speeder in flight after you respawn or to control it to go elsewhere?
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