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Negapao

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  1. so what loot Group are we in this week.. A, B, C, or D?... maybe a chart showing what the dates are for each Loot Group.. instead of requiring us to do date-math... for example.. what is the current Loot Group A, B, C, or D?
  2. . thanks!.. what i am confused about is i thought dark = imperial and republic = light.... so it's strange to me to hear light and dark can be friends but imp and rep can't... in this particular case.. i have a sith inquisitor and my friend has a jedi guardian... can one have a light side sith inquisitor or a dark side jedi guardian? . PS - yeah i meant sith assassin (not consular)... note that i am talking about characters who have just finished their stories and not reached the end game....
  3. it sounds to me like SWTOR is not your type of game.. and you should probably find another one....
  4. two friends of mine and i have formed a weekly group.. both of them are Sith Inquisitors and i am a Sith Consular... but whenever we try to go into a Story instance... sometimes we all 3 get different instances.. sometimes the other two are in the same instance and i am alone.. note that at least one of the other two have set the 'can be same class' flag.. is this normal? some general questions: (1) can light and dark side characters be friends? (2) can light and dark side characters group (for planet story, flashpoints, side-missions)? (3) can someone who is offline be made a friend (this doesn't seem to work for me unless they are on-line)? (4) to group for a flashpoint.. do we all take it while in group.. or one takes it and shares? (5) is there a way to make all my characters friends with someone? the problem with (5) is if two friends want to be 'global' friends.. and they each have 6 characters... then it requires 72 (36 for each player) friendings in order to make it global if it has to be done character-to-character... so is there some 'add legacy to friend list' sort of thing? PS imagine two players each with 100 characters. it would take 20,000 friendings to make them global friends.. ouch!
  5. yeah.. *I* knew that.. but my spellchecker had other ideas.. it doesn't seem to like the word Revan... lol
  6. . i don't know for sure we have the same PO's every day (apart from re-rolling).. but i think the point is they should create many, many of them and give them out to us randomly per player each day to spread us out more... so we are not competing with one another as much... . and not everybody is comfortable grouping.. but if they are.. that is a good solution...
  7. thanks.. i did not notice those bubbles.. i got him down to 30% by brute force.. i would hide behind pillars until time freed the captured guys... hehe
  8. not being able to craft always made sense... i just asked since there are other issues and just wanted to be sure that wasn't another one.. . the issue that prompted me to post was the description for his damage abilities saying they do ZERO damage... even in Damage mode... hehe.. and i wanted to know if this was true or just a typo... . i submitted a ticket... the response was he could not tell me if Mawvorr does damage or not with the spells that say zero damage (huh?)... but he did give me a good idea... so i went to a practice dummy and sent Mawvorr to hit in while he is in Damage mode.. and he does damage... and it looks like ok damage too.. . so it is a typo... . note in Tank mode this is also true for some of the damage abilities...
  9. i think it would be good.. as has been suggested... if they didn't give us all the same daily PO's to do each day... when EVERYBODY has to kill 75 insects on a specific planet where they are kind of hard to find... there will be times when you end up with (say) 10 people looking for 750 insects at the same time in a small part of the planet.. and there aren't that many insects at one time... so the competition for them make us HATE each other! another possible way to do this is have like 6 possible PO's.. but restrict us to picking 2 day... that will spread out the players... the once-a-day re-roll feature helps.. so how about 2 of them? .. even allow us to SAVE up re-rolls we don't use.. this gives the player more control (without damaging the reward system).. and again would result in not everybody going after the same goal in a possibly very frustrating way...
  10. so i have gotten to the part where i am suppose to defeat Raven (solo).. i've tried this a bunch of times.. the best i did was get him to like 30% health.. then he keeps 1-hitting me... even with all those other NPC's fighting with me.. since Raven just force choke-holds ALL of them so they can't help... and i have no tools to free them i m aware of (gunslinger)... is there a trick to this i should know? .. if i bring a friend will it be a lot easier for example?.. which i can do.. was just trying to see if i can do it solo...
  11. thanks!.. so if i read you correctly.. the zero damages are TYPOS.. and damage IS being done... it does make sense about the inability to craft.. but like you said.. its weird to have to pay more for less (since the 'free' ones earned in the game almost all do crafting).. . i assume i can use Mawvorr for all 3 disciplines.. even though when you get him the vendor seems to strongly suggest Mawvorr is only good at damage... . at least the descriptions for him as a healer are correct.. and have not looked at tank yet.. hehe thanks again!
  12. what i need is some page on the internet which has a really good and detailed description of Mawvorr the companion... . (*) is Mawvorr good at all specs (heal, damage, tank).. or best at one of these?.. Mawvorr's description sounds like it might be saying only good for combat... (*) GOOD descriptions of each skill can have for each spec... . it's like nobody knows anything about this companion!!!! hehe
  13. cool.. thanks!.. i didn't even know there were add-ons... hehe
  14. if you don't like it.. don't do it... it does not give one any unfair advantage over those who don't do it... others do like it.. so it would be wrong to remove it from the game just becuase others don't...
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