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JackieKo

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JackieKo last won the day on May 13

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  1. Hi everyone, Just a heads up that the Galactic Seasons 6 objectives for May 14th to June 17th are now available for you all! Thanks!
  2. Hey all! We did receive reports about this and the team did some digging. There was an issue for some players being unable to redeem the code (even if they didn't have the deco). Issue has now been fixed. So if you haven't been able to get the deco yet, make sure you redeem that code before May 16th!
  3. Hey everyone, We received reports that some players have been unable to redeem code "MalgusWhen" for the Darth Malgus poster deco. This should be fixed now, so we encourage any player who was unable to redeem the deco to try again and make sure to use the code by May 16th! *As a reminder, this is only redeemable if you do not currently have the deco* Thanks!
  4. Hey everyone! We just kicked out a new PTS build for you all to check out! Below are items that we are tracking based on your feedback. Basilisk Prototype Venture - Fixes Updated task descriptions on the Venture screen to make objectives clearer. The Iokath bonus mission for B3-S1 training now refers to completing the World Boss instead of a Heroic Mission. Corrected some instances where B3-S1 appeared in Lane's Lab while she was active as a companion. Changed requirements for progression steps that required players to use B3-S1's abilities. These steps should now count the use of any of that role's abilities. Added a 'Training Reminder' mission to remind players to use another training module while completing the introduction mission. Missions like Unconventional Methods on Ruhnuk, where you control a droid or other entity, may not work as intended with B3-S1. On PTS, Unconventional Methods will grant training progress, but B3-S1 will be present while you control the mouse droid. We are discussing a wider solution for missions like this one. Added a button (“Lane’s Lab”) to the Venture screen that transports you to Ruhnuk so you can easily return to Lane’s Lab. Added a button to the Venture screen that allows players to obtain the introductory mission if they are eligible. Dantooine Spring Event - Fixes Add Daily/Weekly descriptors to mission names for clarity Replaced the step on Seed Sourcing: Nar Shaddaa to use an extra action button to place the order with an interaction with the terminal to mitigate confusion. The cultivation droid now has sound effects for harvesting and watering plants. Germination Missions on Mek-Sha and Nar Shaddaa and Creature Rehabilitation mission only awards credits If a player doesn't loot the fish crate at the end of Zap-a-Fish on their first interaction with it, it should no longer become unlootable. Humanoid companions will now participate in the Festive Spring Dance with you, and they will sit down when you do during Zap-a-Fish. Using fertilizer on Y’limerson Dewbell plants during Cultivation should now be more consistent. Mission Updates: Creature Husbandry Updated several mission objective descriptions to improve clarity. Improved map display for Orobird nests on Rishi and made it easier to tell where they are when found. Updated the positions of the transport carriers. Transport carriers are now easier to interact with. Re-worked steps on Alderaan with nerfs to improve mission flow. Made improvements to mission flow and clarity on Hoth. Removed the "Check on Creatures" step after returning to the farm. Improved appearances for several visual effects and interactable objects in the mission. Interacting with the Creature Care Guide now displays more information to players about its contents. Relocated Veterinary Equipment to the barn. Wrangling the creatures now produces a follower of that creature type. Improved visual feedback with carriers and creatures on steps for taking creatures to carriers to be released back into the wilds. Dantooine Spring Event - Tracking There is no global map location for the Rishi Egg Hunt mission. [WEEKLY] Seed Sourcing: Dantooine is not repeatable One new feature that players will see on this iteration of PTS is a Pop Up Window that will give players a short but informative overview of new content that has been added in any given update. This window will appear once when new content has been added to the game. It is still a work in progress as we need to update messaging and the functionality of it, but we wanted to give you all a look into this feature as early as possible. To help keep info on the new iteration of PTS in one spot, I’ll be locking the initial PTS announcement thread and keeping this one open. Please continue to use the Basilisk Protype and Dantooine Spring Event feedback threads as you have been! Thanks all!
  5. Hi everyone, The PTS is open again. We would like to hear from players who were having issues with starting the Venture system and if they can confirm if they are able to or not able to begin the Venture. Thanks!
  6. Hey everyone, Giving you all a heads up that we will be bouncing the Public Test Server within the next 15 minutes or so to deploy a potential fix that players are seeing with beginning the Basilisk Prototype Venture System. Thanks!
  7. Adding another note that I've added to the OP. If you open your Legacy window, you can navigate to Ventures to view your progress and objectives!
  8. Unlocking this thread so we can get some reports in. The team would like to know what happens when you log out of the PTS and back in again. We tested characters and saw the necessary Achievements register, so we could begin the missions. Thanks!
  9. Oh that's a good callout. I've updated the OP!
  10. The PTS environment is not the same as the live or dev environments. If you're familiar with PTS iterations, there are instances where, as examples, terminals are conveniently placed to give gear to players or transport them to where they need to be. That is not natural game progress. Regarding this intro mission for the Venture System, this scenario would not be experienced on the live environment because this starting point is set up differently and specifically for PTS. That said, I will reiterate that the team is investigating. For now, locking this thread. Once we get a pathway opened up for players, I will unlock this thread, so players can answer the feedback questions.
  11. Thanks for the updates, everyone! Team is investigating. I'll update this thread again when I know more.
  12. Hi everyone, If you missed the stream yesterday, you can check out the recap article here! The article also includes the VOD that has been published to YouTube as well. Thanks!
  13. Hey there! Can you confirm if you are able to travel to the Daily Areas on your ship?
  14. Hello! This is the feedback thread for the new spring event! In order to get started, choose Dantooine on your Galaxy Map and travel to the location labeled Blba Groves. Below are feedback questions that the team would like players to answer regarding the Dantooine Spring Event Missions. Questions: Did you encounter any bugs that prevented you from completing missions? If so, please provide as much detail as possible about what you experienced. Were any mission objectives unclear or confusing? If so, which ones? Were any of the missions frustrating? If so, which ones and what caused you trouble? What was your favorite mission? What did you enjoy about it? What are your overall impressions of the Spring Abundance Festival? Did you encounter any other bugs or issues during testing? Please describe them with as much detail as possible. Thanks!
  15. Hello! Below are feedback questions that the team would like players to answer regarding the Basilisk Venture system. It is important to note and reiterate that it will take time for players to completely unlock B3-S1. For PTS specifically, we want to know feedback on the overall process of training the Basilisk Prototype like completing the Dailies to repair the droid and upgrade her abilities. To set expectations, what players will see on the PTS are the beginnings of the venture only. Additionally, please ensure that the character you copy over has access to the Ruhnuk Dailies. Otherwise, you will not be able to complete the Basilisk Prototype intro mission. Instructions: Once logged onto the PTS, you will arrive on Ruhnuk. A nearby terminal will allow you access to the intro mission. This terminal will only be available for PTS testing. Press Y to open your Legacy window and navigate to Ventures to view progress and objectives. Questions: After playing through the introductory mission, did you have a good understanding of how to progress the venture? Was anything confusing or unclear about how to repair your Basilisk Prototype? Was the Venture UI (in the Legacy Panel) clear and easy to understand? Were there any parts of it you had difficulty using? What did you think of the Basilisk Prototype Companion itself? Is it something you would enjoy unlocking and using? Why or why not? Did you encounter any issues that prevented you from progressing the Venture? Please describe them in detail. Did you encounter any other bugs or issues during your testing? What are your overall impressions of the Venture System and of the Basilisk Prototype Companion? Thanks!
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