Jump to content

Bolo_Yeung

Members
  • Posts

    437
  • Joined

Reputation

13 Good
  1. The devs aren't taking server down to *fix* it, but to add monitoring /debugging tools to determine what's causing the problem, so it could wait 2 more hours (or until morning, because they have to sleep too ).
  2. Yes, I am aware. However, in this case, why the comment about 'impacting as few players as possible'?...
  3. Hello. To quote dev post: "We will be taking the Darth Malgus server down at 5:30pm CT / 10:30pm UTC for an estimated downtime of 1.5 hours. This is to account for impacting as few players as possible as it is the weekend. " Now, Dartyh Malgus is an EU server. and late night is still within the prime time, especially on Saturday.
  4. Clash in Hyperspace No GSF season objective (3rd week in a row).
  5. Again - got into a match, lost badly with selfdestructer. 21 selfies. Camping close to own spawn, in a tight space, so the attackers arrive 20 seconds after their spawn with engine depleted while defenders being in place with still some juice. Since the attackers have to do damage - or they'll 'no contribute' as well , it is a pretty winning tactic, I am asking for a solution that can be done with minimal effort, since GSF isn't exactly focused on by the devs. Sure, there are ways to dix TDM, but need more work - and that reduce the chance of it happening.
  6. Not 'own spawn' but 'close to own spawn in a nicely defended place'. In most matches, you can see instructions on chat: "don't chase, wait for them to come" while enemy side have exactly the same instructions on their chat. Sure, if one team is clearly superior, then they'll win, but with equal teams defenders have huge advantage,. Problem with selfdestructers is basically that you can que from lvl1. Even if you're banned, you can just make a new account and do it again. Someone is doing it, we're reporting, it takes a day or two for the team to review report and (let's be optimistic) ban the offender from que. In meantime, s/he is still doing it. After that day or two (or ten), making a new account and jumping into gsf again takes maybe... 10 minutes? And here we go again. Sure, there are better ways to prevent it, but unfortunately that would need working on gsf mechanics... and how much chance the game team will do something that needs a little more complicated work in gsf? I don't blame overworked people but sad reality is that gsf is on a very low priority. We still have medal bug for a long time. We still have deselect bug for a few years... I assume that removing one game mode could have been done easy enough to actually be done until better solution is invented.
  7. First of all - it is totally broken. The best tactic is not attacking, just camping near own spawn. Second - selfdestructers will make it a pain. Since GSF que is available from the start, even assuming someone is getting banned for it, s/he will just create a new acc. With predictable results.
  8. https://forums.swtor.com/topic/881858-how-to-report-cheating-and-win-trading/ Report every case of blatant selfdestructers, maybe it will help. Guess that counts as a 'win trading'. We just have a match with one man and 25 selfies. Funny thing - if we'd win he'd get 2 more points for a maybe minute more. https://ibb.co/KN62GJQ
  9. Okay... I see just added credits mosquito bites, irritating for new/f2p players. Now, how long will be 1B sinking in 5k travel costs? Fast travel 200k times just for fun? Seriously, the work should be done at income level. Slowly nerf the biggest income sources (slowly - because fast deflation will result in players holding credits like hell and releasing them in bigger packs, disrupting the economy) - and it will heal. Well, unless the point is to maximally coerce players for subbing then current changes are a step in 'good' direction.
  10. I concur with 'exhaustion zone', but for both teams. When you spawn, you have to leave it within 10 seconds. Also, making more spawn points would help a little. Though if enemy teams is capable of spawncamping, then the enemy team must have a huge advantage, so it's a loss anyway. Basically, the only problem is vulnerability on spawn (while the hyperspace exit animation is played, enemies can target you).
  11. I suppose a simple 'selfies - (kills+assists) > 5' should result with automatic match quit and 15+ min lock. Could be a quick fix and auto-working (I understand that game team has a more pressing concerns now and always - damage control after 7.0 downgrade takes absolute priority...).
  12. "Majority" has a sense of decency not to use it. Personally, I have T3 with probe / EMP (sometimes classic protorp) and shield projector for fun (in n both dom/tdm). I see many more people flying that combo as well.
  13. There is no 'counter' for slicing, except lovetappingg the slicer with ion rail. Personally, I would be fine with it (for me it is a cancer of GSF... but well, there is no perfect ballance, so let the people who can't play anything else have some chance to score a kill); though I would just add a noticeable visual effect / sound alert for being sliced. Something like being EMPed. PS. Got subbed for a month, will see how the new expansion works
  14. Nope, just unsubbed for a while. Also, please notice that things you aren't agreeing with aren't the same as 'wrong' or 'bad'. I know it is sometimes hard to see the difference, but it exists.
×
×
  • Create New...