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Salaviir

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  1. Arise, and live once more. Neither Googling nor this thread have an answer to this. How do people in TOR measure time? Like, if you walked up to Malgus or Revan or whomever and said " hey, dude, what year is it" they wouldn't say " why, tis 396729 BBY ofc" What would they say?
  2. Casual Warzones and GSF. These are the two things SW:TOR does better than anyone else. So it makes sense BW doesn't really focus on them at all. If I wanted awesome narrative and writing, I'd play TSW. If I wanted well done and challenging PvE with a community focus to match it, I'd do Wow, Rift. Hardcore Arena driven PvP? WoW again. Nop. I don't want those things. Why I'm here and why I like TOR has to do with the experience of lvling toons via casual WZs and GSF. Those things are awesome fun here. Of course. 3.0 ( Awesome expansion btw. lol. ) completely destroyed the 2nd WZ bracket so I'm mostly down to GSF now. Thanks BW, for focusing on these features so heavily. It saddens me threads like this one will never be as popular as some epic whine threads about some dumb cartel market gambling machines being nerfed. It really makes me wonder what sort of people I play this game with. Glad I get to kill some of you in space.
  3. Malgus was one of the precious few NPC characters that actually had something going for them. Goals, agenda, plans to fail at. That alone makes as impressive resume as you could expect. Much untapped potential with his personality, too. They actually wrote a decent book about him, even. So of course it makes sense he has to die at some irrelevant lvl 50 vanilla fp. He is much more interesting than any other NPC heroes/villains in this game.
  4. 120 packs? Roflmao Trust me, regardless of the punchline and what you actually got, the joke is on you. " I literally throw my money at an international mega corporation with no strings attached! Yet, good things don't start happening to me. What is this?!"
  5. Just a small addition to rules, Stock stays stock through the night! No upgrades of any kind!
  6. Have the same problem. Also, should it be possible to give a non-guild member a key?
  7. That is how it works or " works" currently. For a long time, you could donate much, much more varied selection from your collection.
  8. There is a similar thread on Stronghold section of forums, but it makes a little quiet section and I really think this makes a pretty depressing problem that deserves a max. amount of visibility. I'm master of a guild that just unlocked their Guild Ship! I am unable to donate almost anything from my own collection of unlocked decorations to the Guild. My guildmate has the same issue. Friend who is an officer in - another - guild said she can no longer donate anything from her decorations menu to her own guild either. Only exception to above: pets/mounts, Utilities and Trophies. Everything else from your personal unlocked decorations menu can - not - be donated to guild at all at the moment? As far as I can tell, donating BoE items via guild bank works normally. Please tell me this is just a bug. Is this a widely known bug? Has BW spoken about this?
  9. I'm master of a guild that just unlocked their Guild Ship! I am unable to donate almost anything from my own collection of unlocked decorations to Guild. My guildmate has the same issue. Friend who is an officer in - another - guild said she can no longer donate anything from her decorations menu to her own guild either. Only exception to above: pets/mounts, Utilities and Trophies. Everything else from your personal unlocked decorations menu can - not - be donated to guild at all at the moment? As far as I can tell, donating BoE items via guild bank works normally. Please tell me this is just a bug. Is this a widely known bug? Has BW spoken about this?
  10. Anyone know what happens in following scenario? Scenario A I am Subscriber. I have one man guild with a guildship. I go preferred. Do I somehow lose the ship, access to it or anything else when my sub ends? Scenario B I am a subscriber. I have a guild with couple of friends in it. We have Guildship. I stop being a subscriber. Does the guild move to another player when my sub ends?
  11. Thanks for repeatedly answering, on entire community's behalf, on question" what sort of add-ons would people like to have?" I bet entire community appreciates your insight on this. " Don't need no numbers cuz we can ask ppl!" Dude. That's awesome. Basically, your counterpoints are mostly you proceeding to present a little more tedious, much less reliable, much more impractical solution to what an add-on would provide. Yes, you've figured it is actually entirely possible to play and enjoy this game without add-ons. Good job. You can't seriously compare all the utility and wealth of options available in Damage Meters to some alt-tabbed parsing. Comparing actual readable in-game profiles to you writing and sharing them via forums approaches arguing just for the sake of being able to disagree. It is two steps from " We don't need to play video games, we have our imagination and we can imagine much more fun games than anything BW makes! Don't need no game for fun. : )" Can you seriously claim you've never missed ability to write in-game notes in this game, even if you aren't an Rper? " Who cares of UI Customization mods cause you can customize some of it in-game!" Pls. At least wait until you have even some measure of freedom in picking how your buffs, debuffs and cooldowns are displayed. Then you can come back here and - TRY -to make this argument. Then I will prove you wrong. Ultimately, as far as UI is considered, it boils down to this: A) 10 or so overworked devs have limited amount of time at their disposal. They use some of this time designing a UI they think people might like. B) Few thousand people use some of their time to design a UI they like to use. Which one do you recon results in a better toolkit for you? " But you can move action bars now!!! " : D
  12. Really like this idea, I'm glad such event is being fixed on Prote. We have pretty awesome community there, and we've been..ripe for hosting something like this for some time I think! Joining on ValCain-Stock or Cainval-Stock or some such! Maybe this makes bit of a clue Xin?: p
  13. Inviting one and all to join The Progenitor Stock Night! DATE: April 11th TIME: 21:00 - 00:00 GMT SERVER: Progenitor EU Rules: All ships allowed provided they have stock components and crew. You may swap the copilot. Stock stays stock through the night! No upgrades of any kind! If you are interested, please reply to this forum with your player name for the event. It would be nice if people made a new alt with the word stock on it, so everyone knows you're in for the stock night action! First Expeditionary Fleet will be sharing their teamspeak channels for this, contact Etrii imp side or Junn rep side for login data. - Etriganek (Just posting on Etri's behalf, I am not he!)
  14. You most def want to hope that is what they'll STILL be doing in 2017, 2019 and as long as the lot of us care of this game. MMO in live dev should - always- be " balancing classes" It is a job that should never end. You can never reach some perfect 100% zen balance in MMO. And even when MMO does. by some miracle, manage to reach a 'balanced' state, it is almost guaranteed to shatter again sooner or later. Always changing, any half decent MMO is. - Yoda Them " balancing classses" is approx 10 times better news than them adding pile of more talking heads. Nobody in their right mind plays this game for it's post vanilla storylines, lol.
  15. Galactic Starfighter. Casual Warzones and experience of leveling characters through them. These are the only bits of SW:TOR where the game truly shines in any way. These things it does better than any other MMO I've tried. In case of GSF, SW:TOR is actually unique. Everything else is done/provided better somewhere else. ..Ofc, 3.0 kinda broke the 2nd WZ bracket, so maybe we are down to GSF now. It saddens me greatly what some people who like playing video games have become. Significant minority of SW:TOR players are completely alienated from any form of challenge - This group of people doesn't care if PvP, end game PvE or 4 man FP mechanics or anything like that is balanced at all; they don't want to do challenging content . All they care about is how the new CM bathrobe looks nice and whether or not it looks awesome to use flamethrower when fighting lvl 50 mobs at lvl 60. By "challenging content " I don't actually mean usual Hardcore Vs Casual busines at all, simply content that doesn't treat you and your party as incompetent idiots. Content that doesn't literally defeat itself for you. Content that actually gives you possibility to fail. Difficulty, game challenging you, you having to perform well and learn your class. These things have gradually slid entirely off the radar for some people. Learning to play a game and then performing well as the game challenges you..it has stopped being a thing for some. This is depressing. If experience of playing games had always been so alienated from challenge and learning, then we wouldn't have video games at all; our ancestors would have simply grown bored of playing games long before consoles, PCs or electricity got invented.
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