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JDThree

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  1. I think the problem is something else. The real way to get to the bottom of it is to build 1.5.1 with the KUSER patch then we'll know for sure that version 1.5.1 works for me but 1.5.6< do not. I am starting to think this has to do with a sound issue because when I would launch it with 1.5.6+ it goes black and I hear the music from the char select screen for about 2 seconds then nothing. With 1.5.1 I have audio corruption as well but it doesn’t hang.. so perhaps my sound card can't handle whatever it's throwing at it.. not sure. I may try to find ways to speed up the audio system and see if that helps.
  2. Oh.. kay.. this ^ confused me but I'll drop it. And your right.. "installing VCRUN" is vague and confusing for people so.. maybe we can get together and write a proper guide here for people. Click this, add this on this tab of PoL.. seems simpler than trying to walk people through a build on whatever distro they may be using. Up until I found this post I was under the impression that newer versions of SWTOR didn't work at all.. so I'm glad a found it.. made me realize a few key things. Only trouble with writing a guide is it takes like 4 hours for the game to actually install. :/
  3. 1.5.6 that is shipped with Suse and 1.5.17 both failed, both recompiled with the patch you suggested both with and without suse's patches applied to the source. I haven't tried building 1.5.1 yet. I think there is a regression that causes a crash on the server selection screen. (and no, renaming the loading screen and icon do not fix it) Those builds of wine DO work with League of Legends and I even got the LoL store working with 1.5.17 (normally it will not under wine) so.. the builds are good but I dunno what to say about SWTOR here.. I agree we want to improve vanilla but unless we actually have the necessary skills to do so it's useless and Wine won't accept bug reports when using 3rd party patches so it doesn’t make a lot of sense to cut down solutions like this for people who fall into that category. This is EASY & it WORKS, end of story.
  4. Well no, because even with a patched 1.5.17 it wouldn't work for me.. and I see tons of posts on WineHQ thread showing others with the exact same problems I had. There is a regression somewhere in the newer sources. PlayOnLinux method actually works and you don't need to compile or patch anything. Not that building from scratch is an issue for an old *nix hack like me but it is for a lot of ppl I'm sure. It's ridiculous to suggest people only use the "official" WineHQ solution when you yourself are using a patched version of wine. It's contradictory unless your using vanilla and by suggesting it your throwing people down a rabbit hole that may not work for them when they only want to play the game. If your a programer who can actually fix it then it makes sense to work on fixing vanilla. For openSUSE 12.2 this was an extremely easy guide to follow and alexzk deserves credit for posting it.
  5. This is wonderful. Seems to work pretty well. I tried the WineHQ route for about 3 days and ended up crashing upon char select screen every time so you may want to get this info out there.. however you can't submit test results using a patched version of wine. One thing I noticed is I don't see a huge difference between max settings and minimum settings.. there is some but not as bad as you would think so there may be some element that wine is having trouble with.. but other elements it's just fine. As you tune it for performance can you tell us what graphical settings affect performance extraordinary bad in wine and what ones do not? I'm also having trouble with sound, occasionally it goes into "stuttering bit mode" on me. Overall awesome tho, I think this is playable. Oh also in your guide I had some trouble understanding what you meant by "game itself" I see that you made a new process in PlayOnLinux and then added the augments to that.. at first I didn't understand how to do that though as I've never used PlayOnLinux before.
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