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TheOverMind-

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  1. It's a quick and easy win or lost to gain tech frags/conquest... I enjoy the 6-0 when I win but even if I lose like that it makes a +1/12
  2. I don't have the version in english of the helmet's name but I just made a curious observation. I don't get it why the glass on the helmet of consal harnoss is less shiny or has less brightness between this one and the one on Yeshiul Mepes. Why not put the same design? I would work on it if I had the chance but that's just my opinion. What do you think?
  3. A good question would be why WoW is standing up with their ranked and not swtor. WoW is much older and had more toxic behaviors overall because they also have more people. It is clear that there is an unfair balance about this. It wasn't deeply enough discuss despite they explained why they removed it. WoW developpers could say the same thing if they wanted the removal of their ranked. We must ask ourself if the problem was the number of subscibers or was it only just 1 person that convinced an entire group or a whole group itself.
  4. No class has to be nerfed. You just have a problem of skills, experience, patience and understanding. That's all.
  5. Rebuild? No, the game has been on this way since 2012 and you can't change the way it has been created like the way you mentioned. There is no question about implenting a battlefront 2 into an mmo. It's going too far. They have to deal and stay as much as possible with the concept they have in their hands.
  6. 1. Can I have any ressources from what you're saying or is it just a hypotetical confirmation? I'm wondering because several people are always bringing the same argument, so I guess there's a reason? I try to find out. Otherwise if you just say that because you mean of it that would mean you're trying to convince people from something that isn't true. Continuously repeating the facts is a means of propaganda to argue that point of view is worth more than others, when it could be the opposite. 2. You don't have to pay, freedom equal getting it and it has no prices.
  7. 1. I still didn't have the chance to get reach the top and improving more skills so no 1. Indeed but this issue perhaps is a droplet of water overflowing into the barrel. 2. Investment? They do millions, why money would be a problem? You already know when devs make their own idea about something, it can result to a roller coaster.
  8. First I'm not brainwashed, the thread is not a joke and I find your reply disrespectful for saying that when you don't CAREFULLY READ my comments just as Whykara. I don't want to repeat my self like I did overall my replies. You really seems to dream a lot thinking about reporting everyone would resolve all problems all toxic behaviors all the time all days because even in real life you can't stop people bullying each other for what they have to say to make understand some clear statements. it really doesn't work that way and this is the same thing as we are talking here. Uncontrolled toxicity will lead to the death of Regs too -12 years and regs are still there. BECAREFULL WHAT YOU WISH AND THIS IS A STATEMENT FOR EVERYONE WHO DARE DESTROYING PVP EVEN MORE! I don't think you want this. Seriously not. I don't even know how I could be more serious about this. Words aren't enough here. If you dare to preach for it you don't even know howmuch the consequences there will be. MORE THAN JUST DESTROYING A GAME. Mark my words!!!!
  9. When I was young I had to deal with what's on the table. When you say It's not how it has to be, this isn't you to decide what should be and what shouldn't. You're pointing finger at me like I was the only problem on the whole game but you still don't face the problem itself, you dodge it like a scared crow flying away from the noise. The problem you seek is clearly developper's decision/idea that have been brought into the game and NOT me. Also they didn't save me I really don't know where the hell are you going with this. Like I said several time I am the one who wanted to take this suffering path and I'm the only one responsible of it. Call me masochist I don't care. You DO not have the right and the goals to tell me what should be better or not for me. Moreover, the result of banning ALL toxic players will be not only be even worst but will result of dramastic lost of subscribes and increase a lot of bad criticism against the game. It will be even more toxic like you could ever encounter. This is my prediction. Is it viable, I don't know? Toxic behaviors are in ALL games and can never be stopped despite what you say. A good question now is what's the difference in statistics between the lost of subscribes and the gain of subscribes since the removal of ranked. If it's better since the removal that means developper's decision was RIGHT for them. They will benefit of it. If it's not the case then it means YOU have been in the BAD POSITION and were in the WRONG PLACE THE WHOLE TIME with developpers. Which is something I'm pretty sure they won't never talk due to shame and clueless incompetant skills of making decisions. I wouldn't be surprised because they already regret bringing ranked. Nice whipe hitting isn't it? Eh? The problem will be legitimately be the way you behave who brought the real death of this game. End of pleading. Overall even if I had 4 person on me in 4v4 that means I was totally bad and need to be placed were I was. I also was very toxic and I deserved very very well what I did.
  10. If you want me to give my opinion and experience about what ''eric'' said... Hey folks, We’re seeing a lot of chatter about the changes coming to PvP in both the PTS and PvP sub-forums. To consolidate conversations, I’m posting a thread here rather than responding to several threads with similar information. I’ll break down the main points that we’re seeing and address them accordingly. Why are we making these changes to PvP? We talked about this during the 7.2 livestream, but I will reiterate the goals here. There are three main goals we want to achieve with this revamp: Create a positive and engaging PvP experience for all players - By creating a positive and engaging PvP experience for all players for making these changes, eric and developpers created a negative and big one for removing ranked. Why? Since the season 8 or 9 I was struggling to reach the goal which is getting into the best place I could. I wasn't motivated enough to get gold or platinum at this time and took a break for few years later. When I came back I wasn't prepared and skilled enough to face ranked because I'm a solo stubborn and competitive person so I made the decision to face the wall by my own. I dealt with toxic behaviors for years and it was fine to me yes and no at the same time but I kept struggling/suffering/enduring to reach my goal which is what I wanted because it was my motivation. Each time I was fighting was creating an improved and positive experience against skilled players. Small one but still there, indeed each day fighting was a little gain of PvP skills. Now that you removed ranked. My chances of getting improved was reduced enough to stop any progress almost to 0. When I meet new comers from pvp I got no challenges, it's boring because by now I have more experience over these players and this is a normal situation. When I meet a group of more than 4 person, it's not a challenge anymore, It's a question of few seconds before I die. too much is too much eh? So when you say positive PvP experience I'm desperate to find one, I can get one but this is seriously and dramastically not as often as it was before. Increase the overall participation and quality of PvP matches - Quality of ''serious competition'' was way WAY reduced due to these changes just as I said in the text above. Offer new incentives that benefit everyone who participates in PvP - No! This is a lie, these incentives doesn't befenit to me and many serious/stubborn players like me that does think as I do. With these goals in mind, this is why we moved to the PvP Revamp as you know it. Which includes the new PvP seasonal structure, queues being condensed into 8v8 (Warzones) and 4v4 (Arenas), and the rest of the changes we have been discussing. Why not keep some form of the Leaderboards active? This is a good question and there is a lot that went into this decision so let me talk you through it. First, a big one, Combat Styles! Our Ranked Leaderboards were built to pretty explicitly take your class into account, hence why it was organized (and rewards even) were based on Class. That got thrown for a big loop in 7.0 as now you could have more than one "class" (now Combat Style) and change between them. This would have meant even just for the leaderboards to continue as is, would have taken a large rewrite to how we handled player data. Second, the leaderboards did not help in creating a positive environment. We absolutely can attribute quite a bit of this to the top 96 rewards as there was incentive for breaking into the top 3 of each class. However, even with that the leaderboards were very frequently used as a method of harassment against other players. These behaviors led to violations of our Terms of Service, harassment and spam being directed to both players and support staff, and required a substantial amount of moderation and investigation. - A good question is why did you implement the ranked pvp if now you decide to take it back after all the decisions that have been made, I'm geniunely surprised and discouraged that no one of you developpers didn't think even one second if you added a more competing situations into this game it would bring even more negative behaviors? If you have thought about it we ''PvPers'' wouldn't be in this situation right now. Sometimes it sounds like if you were shaking people's mind just as if it was playing with toys. You're going to think and say to yourself it's a game and it's our buisness so we make money and you got 0 control of it so backoff pal? I can agree and deal with that. Yes.. but people are here to have fun and pay for it? Right? You're here to make money because it's a buiness. Howmany subscribes did you lose since you removed ranked? I'm not sure you can say anything about it but I'm pretty sure you lost a significant number of your money/subscribers. These all led to our decision to no longer support leaderboards. Now, with that said we very much understand that being able to flex and compete is a cornerstone of PvP. That is what we are leaning into the Battle Record for, as a way for players to track and share their stats. The competitive nature of PvP PvP on any level is naturally competitive as is implied in its own name, Player vs Player. Due to that competition there are always going to be things that happen that aren’t entirely positive (and not entirely negative). Especially in situations where there are questions of teammates skill or intentions, or just some good ole “smack talking.” We get it. However, our own supporting PvP systems and environment should do everything they can to encourage positive play (lies again). The revamp allows us the opportunity to invite more players to participate in PvP while removing sources that generated negative behaviors such as the leaderboards and even PvP flags. -Tell me how people will get into your game after all the bad critics they have against PvP? If you put ranked back there would be less skilled players into warzones/4v4 arena to bully/destroy/gank people for their own fun. Several people have made bad stream/twitch videos and comments about pvp since months and now as I can see there's a lot of complains about people not having fun due to premades that run 365 days per year the same cataclysmic rotation of destroying's mind of unexperienced players. WoW is toxic too but they managed to keep their ranked pvp. Why wouldn't you do the same? They are bigger yes but older too and I didn't find any pvp ranked removal of their part after all the toxic behaviors. Also why new comers aren't able to make decisions as same way as I do? Because they want everything easier to reach the ''fun content of the game'' and put less energy/efforts and this is equal of removing major contents of the game and destroying the pillar of swtor. With that in mind I want to end on an important note. This is Season ONE of the PvP revamp. We know it won’t be perfect but that is always the benefit of a live service. It gives us the opportunity to read feedback, see player data, and more to continue to improve the system, its rewards, and even consider additional features to support our goals for PvP. We hope you dive into this first season and we look forward to continuing the conversation on supporting and growing the PvP community going forward. -eric You listened to fear/dissatisfaction/anger/sadness of new comers who doesn't do anything to build a harder level of pvp content and doesn't play or support in the way that is different from others over veteran pvp players that are paying your game and salary since 2012, yes I'm now the one who complains and cry about it. All the time and money spent to give me the chance to get as far as most of the best players were and build my own experience plus having fun from this are now in vain. I'm not about to forget this. Forgive me if my english is bad. I'm trying the best as I can.
  11. I thought you were switching to chess. I shouldn't have to repeat my self from what I said. It was clear and firm. I don't want any of your replies or any excuses/reasons from this on this thread until now. Thank you.
  12. Which group are we talking about? Developpers or else?
  13. Is it Rob Denton or developpers? If it's developpers can we have the name(s)? There is no threat, no worries. If I want to adress my self to the only one or those responsibles I won't take the path from the bottom, I go directly on the main ressources. Thanks!
  14. 1-Should I get all 344 rakata or 336 is fine? People are telling me the gear is capped at 336. Same for relics, it seems the proc have been cap at 336. Is it true? idk. I see better stats on 344. 2-Should I get all crit augments even if I have 4k crit? or master is more efficient? Thanks!
  15. This is on Lovely Fruit (name character) sorcereress corruption, legacy name: Resurrection, 20:48 is East Local time Canada. It is also in French version. And there's a mistake in text of my operative medicine named Dr'sixteen: take a look at the time it takes: 10597-13697 seconds. This is something to increase the ''patient and waiting skills''! xD
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