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TreeHuggerHannah

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  1. I am reeeeally not liking this system. I got a lightsaber with better stats than the one I had... but the one I had uses a skin from the Cartel Market. Before, I would have just pulled the mods off the better one and stuck them on the pretty one. As it is now, if I ever want to upgrade my lightsaber, my real money purchase is wasted. That honestly makes no sense, and in a game that has cosmetic weapons there has to be some way to keep the appearance you like but change the stats.
  2. I finally tried the flashpoint this evening - I figured if I gave it a month, the hiccups would be worked out. Nope. It was still uncompletable due to bugs. I died repeatedly to the fall damage from Malgus glitching me through the floor over and over at random points during the fight. When I tried cheesing it from behind the pillar, I still died. At one point the game said I had been killed by my own character using Force Barrier. Both companions were also glitched and were no help; Lana wouldn't move and would only fight if Malgus came directly to where she was standing, and Tau just flat-out disappeared from the combat area and I have no idea where she went. I finally gave up because I wasn't getting anywhere and it was the opposite of fun. This... really isn't an acceptable quality standard for a commercial release, especially when it has been out a month and these game-breaking issues haven't been addressed. I'm giving up on this one until the devs get it functional.
  3. This FP is pretty close to making me unsub. I've gone through all of it up to the end twice but got the same bug at the very last part both times. (Companion stops moving or using skills, just stands there and dies, and I can't solo everything in the room without him.) The flashpoint was tedious and not fun, just pounding on enemies with no real mechanics other than high HP pools, and it takes sooo long. I'm dreading trying again and have just been putting it off because it's a chore rather than something entertaining. At this point I would be happy to just skip it. I don't want to waste another evening on this. I wish I could just play with a friend to advance the story rather than having to solo it. It's making me avoid the whole game and I just want to get past it. This is the only thing in the game that I've attempted and had serious trouble completing. Making my sub seem kind of pointless if I can't progress...
  4. I agree. Solo/story mode should be accessible to the average player without frustration and stress. If you (general you) want it to be more difficult than that, choose a harder difficulty. That's the whole point of having settings. It makes no sense to choose the lowest difficulty and then look for it to be harder. The fact that the bugs made it such a different experience for different players didn't help. Hearing that someone had an easy time of it with a companion who was 25 ranks higher than mine and didn't bug out and stop using skills at a critical moment doesn't convince me that this is functioning well.
  5. Thanks. I know sometimes bugs take time to fix. Just as long as they are at least aware and working on it.
  6. So... any word on whether Bioware is planning to address the bugs in this at any point, or have they just decided it's good enough for who it's for?
  7. This suggestion would vastly improve the content. Part of what was frustrating about my two attempts was "I need to go cook dinner" and "I need to go to bed; I have work in the morning" respectively as I was trying to get through the ending point where I was stuck. I would have had a lot more time and patience for it if it didn't require a large block commitment of real-world time with no other responsibilities. It would also mean if you got stuck on part, you could just go back to that part rather than starting from scratch. I haven't bothered trying it again because it's such a waste of time when you can't finish and have nothing to show for it.
  8. Bear in mind that it's quite buggy. I imagine it would be significantly easier if the companion was leveled like he was supposed to be, boss mechanics were working right, and things weren't resetting when they aren't supposed to - but some of us had all those issues, while others did not. Not all of the "difficulty" is from things that were intended by the developers.
  9. Yeah, unfortunately if you have to log off for any reason without completing the flashpoint, you'll have to start over completely. It doesn't save any checkpoints between sessions. The two times I tried this, I made it all the way to the second set of adds on the final boss but couldn't progress further. It didn't save anything from either attempt. Thus I'm hesitant to waste the time trying again.
  10. I agree this is the best solution. I don't like forced grouping either, but in an MMO it should at least be an option for main content.
  11. Yeah, this. Difficulty issues aside (though that's clearly an issue,) I have a friend who wants to do this FP with me to advance the story but can't because of the solo requirement. That makes no sense in an MMO. Solo is a nice option if you don't have anyone to run it with you, but it's really backwards to gate playing with others behind solo play for a mission that's 6+ chapters into an MMO.
  12. I just saw in the other thread that Rass is supposed to start out with 25 affinity, and does for some players and does not for others? He never had any affinity during my attempts. Things like this are almost certainly contributing to the wide discrepancies players are experiencing with this FP. I will certainly acknowledge others play better than me, but if their companion was 25 and mine was 1, the playing field didn't exactly start out level to begin with... This was happening to me too (solo) but I assumed it was a mechanic I wasn't understanding. My positioning didn't seem to affect it. I died a number of times for no apparent reason before lucking out and not having that happen. I can't tell if this is a joking or serious suggestion, and I don't mean to pick on you because you aren't the only one who has suggested "just" switching to a different class, but... no. Not a viable suggestion. This is story mode. I am not going to switch from my main to an alt I don't prefer just to get through main story content. It's one thing if this was something specialized that the player picked a higher difficulty for, but the baseline main story is not working if it's not relatively equally accessible to every class.
  13. Is there any way to bring a friend along in this FP for story completion?
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