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Osche

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  1. Had the same problem but pressing ctrl+u twice did solve it.
  2. Same on Tulak Hord. No open quests.
  3. Trank you @Jerba for this detailed analysis of the problem. I hope this will help to fix it.
  4. I don't know if anybody who has this problem has tried this: it might seem like a fix straight from the 80's, but just by pressing the "Enter" key on the keyboard it closes the update announcement window (or whatever it's called) and presses the launch button. Works for me anytime.
  5. Somehow this ended up in the wrong thread but I will leave it here: I don't know if anybody who has this problem has tried this: it might seem like a fix straight from the 80's, but just by pressing the "Enter" key on the keyboard it closes the update announcement window (or whatever it's called) and presses the launch button. Works for me anytime.
  6. R4 is a 4 Boss Operation like EC. So the last Boss (Lady Dominique) should give 550 Tech Frags like Kephess does in EC. But Lady Dominique only drops 500 Tech Frags. I believe it's a leftover from the development of the ops which was originally planned to have 5 bosses and should be fixed. (in 5 boss ops, the fourth boss drops 500 TF)
  7. Could you make a post or a video where you show your builds? I liked your videos so far but I am interested in your component selections. Thanks in advance!
  8. Everything is proceeding as i have foreseen. Why isn‘t there a single patch where they don‘t mess up things.
  9. Maybe move the server off of eric's phone to a real server.
  10. 242 Gear Mercenary - Arsenal || Commando - Gunnery 9359+-466 DPS @ 42 APM | 8439 Endurance | 6594 Mastery (1xA) | 3694 Power 1760 Critical (5xE, 4xA, 2xC) | 1436 Alacrity (4xE, 6xA) | 743 Accuracy (1xE, 3xA, Stim) If I sum up the number of augments (4+6+3), I get 13. Where's augment #14 ? Nevermind, found it. 1x Mastery Augment.
  11. Dann würde der Ballon doch garnicht mehr fliegen ...
  12. Today I took 1 Arkanian SA Relic and 1 Underworld SA Relic. I supposed that both share the same internal cooldowns, so only one of them could proc, last for 6secs and then be on cooldown for 14secs. But in fact what I found was this: It looks like one of them can proc, there then is a general lockout of 4.5secs. After that time, the second relic CAN proc. So it usually turned out that I had the "Power Surge" effect for 12secs, then internal cooldowns for 8secs. Now the question: does this make Ark-SA+UW-SA the best combination ?? What do you theorycrafting pros say to this ?
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