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Paktaii

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  1. minor stuff? Just take a look at the additional Alderaan Q for conquest: 100 chars in a guild, everyone has 100% stronghold bonus. That are 200.000 conquest points for that guild. 200.000 conquest points are not earned easily. Reaching the personal conquest goal is not easy for people who don´t like to do PVP. It´s also the amount of time you spend for this 2.000 points per char. The Alderaan Q can be done in about, let´s say, 5min. Now take a look how long it takes you to get these 2.000 points with PVP: You need 2 games if you don´t win (1.000 points per game). You aren´t lucky and have to wait 5 Min to start per game. Each game takes 10min. 30min against 5min! Additionally you can do the heroic Q whenever you want, you don´t need a group, you don´t need to wait that a PVP game starts. I don´t say that everyone is going to do all 76 heroics each week. But if you want you could do that. If you want to gain influence at your companions and alliance then the heroics are a pretty fast way to do that. I don´t say that you always get purple rank 6 gifts, but there is a chance for this. And if you just get a blue rank 5 you get extra influence with your companion too.
  2. Did you read the entire post? It makes a big difference. Not if you consider just 1 week, but what about 10 weeks? In 10 weeks you get 15.000 more alliance influence a chance of 15 more rank 6 purple companion gifts about 100.000 crits more when you open the crates (~ 3.500 credits/crate) about 600.000 credits for the 3 more heroic Qs (~20.000 credits/Q) additional credits for selling the legacy armor
  3. Overall there are 76 heroic missions at imp side and just 73 heroic missions at rep side. The differences: Aldreaan rep 5 Qs, imp 6 Qs. Easier for imps to reach personal conquest goal. Balmorra rep 9 Qs, imp 8 Qs. Not critical for conquest because Balmorra is splitted Coruscant 4 Qs, Dromund Kaas 5 Qs Tatooine rep 6 Qs, imp 7 Qs Tython 1 Q, Korriban 2 Qs I see Aldreaan as a critical point. There are less repeatalbe goals at conquest now so it´s harder to reach the personal goal! Overall for imps it´s easier to get their alliances at max because they have 3 more Qs they can do every week. Same thing for gaining companion influence! More crates --> more companion gifts, more credits, more legacy bound armor, more alliance influence. A statement to this would be pretty nice!
  4. Had the same idea and i think this would be easy to add to conquest. Don´t know why BW wants to force everyone to play parts of the game they don´t like....
  5. Could you give an example on "Death Mark" how the points are distributed? eg: Unranked Warzones: The Front Lines - Complete any unranked Warzone match. - 250 points
  6. With 4.0 you can only craft 1(!!!!!) time per acount(!!!!!) for points. With 4.0 the heroics can only be done 1 time per week. For players who don´t have tanks or healers it take pretty much time to clear the 3 GF FPs per day. What about players who just can play in the early morning hours before they go to work? What about players with family who don´t have that much time? At moment it´s no problem for anyone to reach theit goal but with 4.0 it will become much harder...
  7. Ok, then tell me how to win a conquest without PVP/GSF...
  8. Are you serious? Not only you force players into level sync, no, to get your points for your personal rewards you force players to do PVP/GSF too. Have you guys ever thought about that there are players/guilds out there who don't like PVP/GSF but like to mess with other guilds at conquest? You took players the chance to get their points through heroics because they can just be done once per week (if there is a conquest goal to do heroics). You took players the chance to get their points through crafting. Most of the players don´t have time to run 3 GF FPs per day and do some OPs. You ruin the game for many players for a couple of players who eventually like these changes...
  9. I´, lvl60, i want to be lvl60, not lvl18! I´m lvl60, i should do dmg like a lvl60 char! I´m hittig the mobs with a missile, not with a stone! I can do the low level heroics at lvl60 too, even without my companion! I´m at max level, i don´t need XP, i can get credits from somewhere else, i get better equip from commendations, HC FPs or OPs! If i want to play with low level chars i´ll start a new twink. If i want to meet a challenge at max level i´ll do (HC) OPs! So, none of your arguments is valid...
  10. This genre is designed around "how can i get money from my customers monthly"!!! But btt: Designed about group play? The class story mission is designed to play it solo. The planetary story is designed to play it solo. Most of the side quests are designed to play them solo. Many FPs get a SINGLE PLAYER MODE. Where you (possibly) need a group or get forced to a group: heroic Qs at level some FPs and the HM FPs OPs WBs PVP (not owPVP) GSF There are many people out there just playing the single player parts. They don´t like FPs or OPs. They love to run around and gather mats, do crafting, explore the world etc.
  11. And if they don´t like it they will quit the game. Less customers --> less money --> end of the game Nobody says that level sync is a bad idea. But everyone should be able to play the game in his own style. So an option is the best way.
  12. Don´t forget, there´s SWGemu now. Give them some time and perhaps there will be a SWTORemu in just a few years
  13. No, they don´t remove it. But an army that will only get deliveries once will march on the stomach and will loose. There would be just one way to make it equal for everybody: let´s say you can do 6 heroics: crafting: max of 6 items per week count PVP: just the first 6 matches count GSF: just the first 6 matches count FPs: just the first 6 FPs count OPs: 6 days = 6 OPs So, everyone could make what he/she likes to do and all would be equal.
  14. Yes, at some point you have to fight. But send your troops to war without supplies and they will not survive!
  15. Conquest = war. At war there are several things you have to do: You need a supply line, weapons, food, medicine etc (crafting) You need to know the terrain and prepare it (heroics) You need to fight against your enemy face to face (PVP + GSF) With the changes they make they take away two of these three points and you can´t win a war without those two points
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