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Saeten

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Saeten last won the day on April 4

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  1. Treek was the ultimate companion for all three roles back in the day. Then they nerfed her hard along with most other companions who had distinct abilities. It's sad. Was fun to run with her. Then they nerfed all companions to be "equal" on all three levels. but, they failed as they included animation delays and when they pushed to Cloud AWS they also inherited more lag to action. Shae Vizla IS designed to excel on dps as there is a huge aerial aoe that surpasses all others. Traceguy is wrong (as usual). It is not a bug. Z0-0M has a fifth ability not shown on the toolbar. It was seen when you could view Companion Abilities which they took away for some reason. They did buff HK-51 for tanking recently. Lokin is the best tank per others testing. Two-handed dual wielding companions do better at dps and healing than others because the animation and other lags that have crept into the game.
  2. Depends on the operation. SM most are face roll easy except Dxun, Gods and R4 and with those exceptions, 324 standard green is fine HM (vet mode) EV and Kp are okay with correct implants and tactical with 324 gear but better with 336. there are some dps checks Other vet mode you should be 336 (mods from Hyde and Zeek) with augments and have basic min/max stats like Accuracy to 110% 2694 alac and then rest into crit MM 340 augged min/maxed. 340 mods from Hyde and Zeek. Upgraded earpieces and relics and implants. with that said about gear, then it's about rotation and knowing your class. 12-15k for EV and KP hm 17k-20k for SnV hm I don't do MM ops, so I really can't suggest a number. Just my experience and expectations.
  3. I don't want to run this 10-20 times to learn them. It's not worth my time. Too bad. I wouldn't mind them if I felt like I could learn them in 4-5 tries instead of being decimated half way through with no recourse or fight ability.
  4. Are you a Preferred Player or Free to Play at this point? Yes, the expansions are locked behind the pay wall. But, subscribe once and get all the expansions currently out. Buy something from cartel market and get preferred iirc.
  5. Really.... that's odd. So you pulled them from Ossus 258 gear and RE'd them and you got the schems? Not that i'm after lvl 70 stuff, you push past it to 80 so quickly.... Good to know.
  6. Stealth MM Red Reaper is generally the best for 2 player with 2 lvl 50 companions Stealth MM Athiss is also comparable. Might even be faster. Helps to have the appropriate crew skills for shortcuts. Athiss and RR both have Arch shortcuts. Ignoring any bonuses of course.
  7. You can't RE mods from the GTN to get lvl 70 mods iirc. They are schematics drops from various operations bosses now. They are bound so you won't find them on the GTN. My cybertech has learned a few over the years. Also this post has a good discussion on lvl 70 mods https://forums.swtor.com/topic/820965-how-can-you-craft-lvl-70-mods-and-armorings/
  8. Anyone have a good suggestion for the easiest and/or fastest Heroic Space Mission? I've tried a few with the highest gear (lvl 7) gear and they just kick my arse. Can't tell if I'm just hampered by my potato computer or if these are horribly designed to decimate you. Not sure I've ever done a Heroic Space Mission. I'm 100% on all the other achievements in Space Missions. Think I saw a post a while back on how badly they are scaled against the player. So just throwing this out there to see what others experienced. Also looking at this for Galactic Seasons and wondering if these are even worth the effort.
  9. Also... check your collections. You can unlock any room with any character once you get the token.
  10. Shae's damage top notch. The rest not so much. Z00M best healer then next are any other 2 handed just better than most. Lokin best tank. Next might be HK-51 as it was buffed recently. Others are viable as well Dmg any two hander is better than most Why two hand weapon companions are better? Because they nerfed companions awhile back for delay and action time and this helps them vs one handed companions.
  11. Nope, you can't abandon it. Best bet is to change to Story mode and bull through it to get rid of it. I've been there and done that. Also it won't proceed you into other chapters. One and done.
  12. Was this posted on April 1? lmao
  13. Did another group tag it first? Was another group in a different faction fighting it first? Were you close enough when it died to count? There are different reasons for not counting. Just throwing it out there and if you wouldn't mind posting your troubleshooting on this, it might help others.
  14. Yes, good to know. Thanks for the info. Although after 12 years of playing, the boredom of the repeat of the conquest routine is extremely tiresome. I'm not even tracking to get Kessan's landing reputation done and I am a achievement hunter. Over 62k points, but don't get into grinding MM FPs or the other grindtastic objectives. I mostly play for connecting with friends and guildmates. The reputation token points were my ability to cap and go play other characters and activities and not grind repeatable boring stuff just to get conquest.
  15. Story mode is almost like a flashpoint nowadays. Only ones that are hard dps and heals checks are Gods, Dxun and R4. Those I wouldn't go into without 336 and min/maxed gear with minimum best in slot implants and relics. I'd even recommend at least blue augments or better. If you go into a SM op at 80 without at least 324 gear equipped you will be a detriment to your team and have to be carried. You don't have to have the BiS implants and relics yet. As stated above, knowing your class and rotation is more important than a gear score but stats do matter. Do the Hyde and Zeek mission to get mods and get better stats. Also, never ever ever upgrade green gear. Work up currencies for Ops Catalysts. (and even FP currency to do Hyde and Zeek) Or get a blue Columni for Hyde and level it up. Yes, stats matter. For PvE: Dps - min 2695 acc (110%) alac most at 1.4 gcd= 2054 (unless you are TK/Lightning or Combat/Carnage 1.4 = 1123) rest into crit Heals - min alac 2054 is 1.4 global cool down (gcd) rest into crit Tank - really varies. Build shield and then put rest into absorb PT/Vang • Shield 6k-6.5k Sin/Shad • Shield 5k-5.5k Jugg/Guard • Shield 5k-5.5k Number crunching is credited to SWTOR Theorycrafters discord For Hard Mode HM vet ops, once you get to 330, try a Eternity Vault or Karagga's Palace as you will generally get 1 Rakata piece. Then you can build up and do harder HMs and the hardest SMs. 336 min with augs and min/max is the general requirement to do like a HM EC, etc. Just my experience and hope this helps.
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