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LasagnaSurfer

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  1. 200,000 like commendations were before please.
  2. For one the precedent that in the past we could keep 200,000 commendations. So let's return to that baseline number.
  3. Raise the cap to 200k just like planetary commendations caps was.
  4. Not reading all of this but in case you don't know, do not disintegrate your gear for small renown, Accept it all and then deconstruct it for a chance at legendary embers. Much better pay out that way.
  5. Some of you never did epic weapon quests in Everquest in 2000 and it shows.
  6. ESO has implemented this in player housing. You can basically set up multiple movements, pauses for pets/mounts and house guests and the banker/merchant comps (like companions but they are only decos in your house that talk when you talk to them or you can bank/sell with them).
  7. I like most of this, but if you do change the characters to legacy, I wouldn't want to see it go to multiple guilds. Only allowed in one guild, but all your toons are in it.
  8. Yeah we all know it, and the only thing worth spending them on for players that have been at it a minute is on the weekend at Kai Zykken. I like that SWTOR copied the weekend vendor from ESO and other games. It's very successful there because it gives you a chance to get gear for credits or pvp tokens that is hard to get in the normal method (although in SWTOR's case it isn't hard... just luck involved). But the difference is the ESO (for example) you don't have a hard cap of credits (gold) or pvp points so you don't have to temper your game play because you know you won't get any rewards for it. In SWTOR if you do anything after you have 10k you just lost your reward. They are now adding a thing that most people aren't that concerned about (large cost, little reward for the new augments) that you could buy but you still are wasting them if the reward you want is the achievements. (And right now, there is nothing worthwhile until the weekends, the new thing isn't even added yet).
  9. Spoken like someone who barely plays this game. The exploit is a work around for the atrocious artificial cap to begin with. I've lost hundreds of thousands of tech fragments that disappeared into thin air because apparently my 50 characters can only carry 10k fragments no matter what. And since I long ago outfitted all 50 of my characters with 306 gear, aug'd/min maxed for game play and crafting, the only thing I want is the achievements that were artificially hampered to begin with. In a game where the achievements are .2% of getting achievement items you need from 3k tech fragments. And that .2% is not an exaggeration. So please, save me your condescension.
  10. Wow, any more changes you want to make to ruin our day? How about give us a nice paper cut and pour lemon juice in it? I'm trying real hard to keep loving this game I've poured thousands of dollars into, but you are making it very hard.
  11. No I know nothing about them although after reading that link it seems they are more about conquest objectives than just logging in? Just commenting on the rewards I keep deleting in game from actually logging in ESO is also just logging in, no objectives.
  12. ESO: Unique pets, mounts, outfits never before seen in game, and/or significant currency guaranteed at 14-21 days logging in in a month. SWTOR: level 3 gifts. A fraction of a percent of one level out of 50 for one of your 47 companions. SWTOR, do better.
  13. Or better... stop putting junk in cartel crates...
  14. Yes, you are assuming that people are as clever and able as you, and it simply isn't the case. The solutions for the top user are the not the same for the bottom 50%.
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