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Dawginole

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  1. Hi! I'm a beta/launch player returning to the game for the first time since I quit 3 days into SoR due to it being a giant fail job. Figured I'd through down $15 while there is a lull in Destiny content and knock out this first half of KotFE before I cancel my sub again if what I expect to be true is true. Which leads to my question: Has BW honestly not produced a single new Warzone map since Quesh Huttball almost 2 years ago for three total objective based map releases in the 4 years since launch?
  2. Anyone who has played this game for any decent period of time knows the devs do not communicate with us. So who cares.
  3. I think you're missing my point. Eric said this was in discussion for awhile after they announced it. I'm not saying someone should have leaked this information to those that pre-ordered. I'm saying they already knew the announcement was coming and should have made it on Tuesday to save players their credits. The evidence points to the fact that they knew it was coming and held off the announcement either purposefully or due to incompetence. BW is suspect of both based on history.
  4. Is that a QQ after telling everyone else they are QQ'ing? My remarks are not a personal attack. Show me one post where you have ever pointed out BW was in the wrong about something that affected the community? One post. I'll wait. Secondly, how is it speculation? Eric said himself this was a long time discussion internally. If you think they all went into a meeting on Friday and without any warning decided to turn off ability costs on the 9th you are either extremely young or have never worked in a corporate environment. This decision would have been on the table for months, and the active implementation of it for weeks.
  5. Look who it is to ride in and save the day for Bioware! Your shoulders must get sooo tired carrying this company around. You may agree with the happy hour analogy but the two of you are missing one key element. The correct analogy is that it is 4:59pm and you order a beer. And the bar tender sells it to you for $7 and doesn't tell you that in 1min it will be 5pm and happy hour and that beer will cost you $3. The point is that they knew on Tuesday that this was likely coming, and they purposefully did not mention it until Friday right before the weekend so that they could 1) Suck credits out of the market as a quick money sink; and; 2) so that like any other news cycle the weekend would protect them from much of the backlash. They are hoping this will be washed away by Monday and forgotten.
  6. A great counter point Overtone. If the combat system was being adjusted and balanced primarily for PvP then we would have more than 6 maps in 3 years or maybe an owpvp area finally developed. People should keep in mind that all content up to RotHC was already under development prior to the games release. Forged Alliances/Shadow of Revan is really the first content solely produced by the new team. Which means that the 3 launch maps, along with Novarre Coast and Ancient Hyper Gates were already being made and in the planning stages. So basically since launch the new team has designed and released 1 wz map and no additional content. How in the world anyone can contend that the combat system is 90% designed for pvp'ers with that body of evidence is beyond me.
  7. It will be them showing us how to spend millions of credits on something that they will make free four days later.
  8. He gave a complete non-answer. He typed two sentences. The first was a reiteration that this would globally effect all players. The second sentence was that they would not be giving refunds. Those two things have nothing to do with each other. Yes, moving forward all players will be affected the same. However, over the last four days due to their (once again!) complete incompetence, all their pre-order players were effed.
  9. However you want to break it down defender of all things Bioware. He pays for it. He pays for 3.0 with his sub and paid for his expansion with the associated fee.
  10. You realize that this could have easily been done prior to Tuesday and that this creates a big suspicion that this announcement was held off for 4 days in order to act as a money sink and strip players of their credits quickly prior to an announcement. The fact that many of us were completely unaware of your internal discussions and dumped hundreds of thousands into player skills we had already purchased when you knew this announcement was coming is highly unethical. And then just to say, "Nope sorry, your time spent running dailies and your wasted credits aren't really important to us." Nice. Thanks. Hope you enjoy my expansion money.
  11. Considering that the new Sent/Mara set bonuses are awful and don't come close to having Guarded by the Force CD 15s shorter and a 1s increase to duration or getting a 10% boost to dmg after Force Leap, why should I change these armorings? Will there be any real noticeable disadvantage to upgrading all other mods but 4 armorings needed for both set bonsuses and just getting those stats bolstered?
  12. There were crafting achievements and titles for 400 and 450. Why are their no new cheevos for 500 and a new title for getting all to 500? And once again there is no title for getting all classes to 60; only titles for Reps to 60 and/or Imps to 60. Seems like it was mentioned that this was an oversight from last expansion that would be corrected this run. Anyone else notice any other achievements missing that they had added last level cap increase?
  13. lel at your insults. I've played since alpha, subbed since launch. I have 9 55's.
  14. Destiny probably has more rpg elements to it than swtor does after only 3 months. There is significantly more depth in weapons and gear development, rare gear, rare weapons, high end difficult bounties to quest for rare weapons, etc. And their version of dailies, flashpoints and raids are very thoughtfully designed. Swtor has basically not grown beyond OPs and FPs over 3 years. The skill system has now been further dumbed down. Weapon and gear development has just become a 4-6 month overhaul of grinding comms. There has been no real owpvp or wzpvp development in 3 years. There is no high end questing for exotic/relic/legendary type gear or equipment. Devs don't play this game like people played EQ, WoW, or FFXI. They play this game casually over beers after work for a few hours running a raid with their officemates. PvP will never see any serious love or development. There will never be anything unique or difficult to do for special gear or weapons. The bottom line is that this game will always just be a new daily area, fp or op every 6 months doing the same thing in a new place. I don't know how any PvP'er can continue to stick with this game much longer or really give it any serious effort outside of grabbing base gear and running the daily. It's been THREE YEARS. THREE YEARS! And after that time we have gotten ONE map that wasn't already under development at launch. Do you not grasp what a giant middle finger that is to a plurality of the sub base? But whatever...you're the prototypical BW supporter that will just respond with "then quit" whenever someone points out something wrong with the game. Your type is so hilariously cookie cutter. If you don't like to read complaints, don't come into these threads. BW doesn't need you to come to their aid and rescue them.
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