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Metthew

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  1. They would be in team ranked not doing anything that harms you.
  2. 1/5 guaranteed loot drop from TR daily and weekly, respectively. + some bonus chance from SR and TR boxes, with only TR having an appreciable chance.
  3. You gotta allow at least team ranked daily and weekly to be completable by losses, at least at half rate. With how it looks currently, only the apex team in the queue will be able to finish the weekly, or at their winrate, even the daily. edit: I mean, nobody will queue for team ranked if losses don't count for daily/weekly too. It is imperative that solo ranked retains the wins-only daily/weekly completion condition.
  4. Yeah, thanks Eric. Well, you're still at 0/0 wins and losses officially - it's just that we were all in preseason today.
  5. The exchange rate for the Turkish Lira used to be fairly stable, so it didn't matter that much. These days though...
  6. Biochem Adrenals are unusable, yeah. Biochem Medpacs ARE usable, but Warzone Medpac is better if not on par. Biochem STIMS, however, you should use.
  7. I have several friends in Turkey who would really like to sub, except our currency has considerably depreciated in the last five years. You can check the current situation by going to this link, and viewing the full chart: https://www.bloomberg.com/quote/USDTRY:CUR Basically, our currency has been in free fall, losing around 60% value against USD/EUR. However, subscriptions from Turkey are still denominated in Euro's. This means that the price of a SWTOR subscription has increased prohibitively for many Turkish players - one month of subscription is around 125 Turkish liras while the minimum wage is 2100 Turkish liras (approx. 320 EUR). We know that some countires enjoy regional pricing - is it possible for that policy to be extended to Turkey?
  8. Wins and losses are not counting on the PVP page, at least. I guess we'll see when someone reached 10 games completed if ratings are changing too, but I suspect the "preseason = 1" line hasn't been changed in the code xD
  9. Warzones / arenas need to give like 12-16 pieces per completion to compete with PVE. That PVP requires gearing at all is a problem anyways though.
  10. It's the Pyro PT dot. Shroud purges it, but it can just be re-applied after shroud ends, like any other dot.
  11. Honestly, the part I have a problem with is that we were promised rehashed rewards with at least the implication that they would be sequential in old seasons in return for shorter seasons, and we haven't even gotten the shorter seasons. It's basically setting wrong expectations by ambiguity, which a good part of us just interpret as lying. Such breaches of trust erodes participation in this game. At least some of the more notorious wintraders got purged, so we got delivery on that front.
  12. Metthew

    S12 rewards

    They're skipping S3 rewards my dude. I personally don't care about furious gear (I just want new season, and flairs/flags), but there's a good part of the ranked community waiting for the end of the season just for this. Also smh guys, the proper response to baiting is to ignore the post, not derail thread for pages.
  13. Double XP was conveniently extended to June 16th, that's why I was thinking that to be the patch / season end date. RIP if the season won't end on that day.
  14. That's when 6.1.2 (or 6.2?) is scheduled, and that's supposed to end the season.
  15. Season end is scheduled June 16th I believe, so it should've come out already.
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