Jump to content

Patrucio

Members
  • Posts

    20
  • Joined

Reputation

10 Good

Personal Information

  • Location
    Mishawaka, IN
  1. They recently released a version for the 3DS. My little dude got a copy from "Santa."
  2. As I'm a player that wanted a single player game rather than a MMO in the first place, I like it when a planet is relatively devoid of other players. That is one reason I try to play at off-times for my server. I prefer to see few (or no) other players when I'm questing.
  3. Amusingly, my IA is also a hirtuse male Chiss, though he looks like a Buddha statue more than anything else. (He lives on Giradda the Hutt.) I imagine the complexities of the Chiss empire being something similar to China, which is why I went for the look. My character concept is that he's assigned to become an important mover in EI in order to manipulate matters for the benefit of the Chiss Ascendancy, which means he tries to strengthen the Empire overall but does whatever he can to screw over the Sith, both individually and collectively.
  4. I create both male and female characters. There are two genders and four body types, so I don't have to repeat body-type/gender/race combinations for any of my characters, which I appreciate. I don't have a particular rhyme or reason why I pick one over the other beyond the "character idea" I have when I sit down in front of my screen. My "cannon" Shepard, for example, is male but my "cannon" Hawke is female. I do wish they would have allowed obese female body types as well as obese males, though.
  5. My memory is a bit fuzzy, but I thought I remembered some discussion at the end of Beta about the possibility of switching advanced classes. The way I remember it, there would be some cost attached (in credits, I think) so that it was almost costless to change at level 10, but by level 20 had become so prohibitively expensive so as to make it virtually impossible.
  6. I say the same thing about Tara and Jax every week when I watch Sons of Anarchy. Biology's a powerful thing, makes kids stupid, etc, and by the time it starts to wear off you're already either comfortable or stuck.
  7. What that means is that: 1) You can PvP, but only consensually. 2) You can play Empire characters on that server. I don't know what this friend of yours is talking about when they told you it was "light side".
  8. Well, if they're doing week-by-week, the last full week of November is the week of Nov 21-28. Nov 30 has a good chance of being tomorrow, sad to say. That said, hope you make it in today!
  9. This post here (http://www.swtor.com/community/showthread.php?p=156470) informs us that, "Today, we invited people who had pre-ordered up to the very beginning of October (roughly). Tomorrow, we're going to be inviting the same number of people again; that will take us up to the last week or so of November." The numbers look like they're from VGCharts.
  10. Whoever told you that isn't a very good businessman. The customer wants as much as they can get for as little a cost as possible. Your job as a businessperson is to give them what they want in a manner that is most affordable and manageable for you.
  11. Once you do, I believe you get to lock in your "family" name for all your other characters on the server.
  12. This is fascinating. It's mostly venting here, clearly, but I love that some people are trying to have a real dialogue here. How does that work, when there are new pages being written every 30 seconds or so?
  13. QFT - I've noticed that the community tends to skew a bit older than other game sites, so I fully expect that there are many more "older people with responsibilities" in the early-order crowd.
  14. From a psychology perspective, it's certainly not. People tend to think with the "spotlight effect", meaning that they believe their actions are more visible than they are. They tend to interpret messages directed at themselves personally even when they know they're not. People also have an aversion to loss more than they appreciate a gain. All of this means that many people will feel aggrieved and publishing this will help the situation in some way. There's also the benefit one gets from just expressing one's feelings. What would have been BioWare's best move, from a "psychology of the customer" perspective, would be to start "sneaking" people on early. That way, people would still be expecting the 15th, and would be happy to get in before that. Probably that is logistically impossible, so their next best option would be to inform people what wave they are in. While people would still feel anxious, giving them something more concrete to focus on would be beneficial. BioWare doesn't know when they will admit their waves, but if they are admitting them based on the order in which they received code redemptions, they should already know where individual accounts fall on the wave distribution. Of course, that would mainly lead to a different time of post- "I'm wave 8 and they're on wave 2- why are they going so slow!!!" However, I think those grievances are more manageable for people than the greater degree of uncertainty that the low-information current approach is generating.
×
×
  • Create New...